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 Gameguru Mania News - Jan,31 2014 -  
Total War: Rome II - Patch #9 - patch
(hx) 12:42 AM EST - Jan,31 2014 - Post a comment / read (1)
SEGA and Creative Assembly have released the ninth update for Total War: Rome II. This update comes with performance and memory optimisations in Campaign modes, improved framerates when units clash in battles, as well as battle AI and behavioural improvements.
Technical and performance improvements:

-Performance and memory optimisations in Campaign modes.
-Further work to reduce the CPU costs during battles.
-Improved framerates when units clash in battles.
-Siege battle performance optimisations.
-Eliminated several rare crashes found in battle scenarios.
-Fix for rare crash related to naval boarding/disembarking
-Multiplayer battle-replay desync addressed.
-Issues with trees in battle-maps addressed.
-Additional cost-balancing to Chariots and Elephants.
-Units no longer mistake bastions for wall breaches in settlement battles.
-Further battle map technical and performance improvements.
last 10 comments:
Stumpus(08:41 AM EST - Jan,31 2014 )
That's pathetic, #9. Same old shit 25 years down the line. PC churns out patches regardless how far hardware revolves, the idiot human programmer is still the weakest link.

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