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 Gameguru Mania News - Aug,14 2013 -  
Rise Of The Triad Update v1.0.2 - patch
(hx) 01:33 PM EDT - Aug,14 2013 - Post a comment / read (1)
Interceptor has released a new update for the remake of Rise of the Triad. According to the changelog, this patch comes with a mouse smoothing launcher, disables mouse smoothing and smooth framerate locks by default, and brings various optimizations in order to increase the game's performance. The update will be auto-downloaded next time you start your Steam client:
Rise of the Triad Update 1.0.2 Changelog:

    - Enabled 'Stat FPS' console command to monitor ingame framerate
    - "ARE YOU SURE?" When restarting level added
    - Arrow and Numberpad Keys + Special Characters, now bindable
    - If restarting a checkpoint with Armor in Singleplayer, the armor will work properly
    - Godhand in Multiplayer Nerfed. It will now respawn every 5 minutes and last 10 seconds
    - Scope/Blood is no longer stuck on screen if a Client happens to Die while activated
    - Disabled mouse smoothing by default
    - Added mouse smoothing launcher config option
    - Disabled smooth framerate locks by default
    - Increased the size of several memory pools to increase performance
    - Added several texture rendering optimizations
    - Added a variety of texture streaming optimizations
last 10 comments:
Tom(01:30 PM EDT - Aug,15 2013 )
The update is pretty good, I'm playing it now at Ludicrous difficulty. Don't find it much different than Hard, but what the hell. Fluidity seems a lot better. I want to see how it plays now from beginning to end. I think the game would have been a lot better with a quicksave feature. Their checkpoint system is really horrid like Stumpus advice.

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