The Last of Us is an ambitious project. In many ways it may be Naughty Dog's most ambitious project to date - brand new universe and cast of characters, brand new tech, brand new genre, not to mention it's easily the longest campaign Naughty Dog has ever made. As a team we pride ourselves on setting a very high quality bar for every aspect of our games - gameplay, story, art, design, technology and more. We want to make sure The Last of Us raises that bar even further - for ourselves, and most importantly, our fans. As we entered the final phase of development for The Last of Us, we came to realise just how massive Joel and Ellie's journey is. But instead of cutting corners or compromising our vision, we came to the tough decision that the game deserved a few extra weeks to ensure every detail of The Last of Us was up to Naughty Dog's internal high standards. The extra wait will be very short and your patience will be rewarded. Update your calendars. You won’t even have to change seasons. The Last of Us will be available June 14th, 2013. Until then, know that we will be working extremely hard to deliver an experience that matches your high expectations. Neil Druckmann - Creative Director, Naughty Dog
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