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 Gameguru Mania News - Nov,11 2011 -  
Elder Scrolls V: Skyrim Review - preview/review
(hx) 09:55 AM CET - Nov,11 2011 - Post a comment / read (16)
Does Skyrim have us singing praise in dragon shouts or should this Elder Scrolls chapter be torn out and thrown into the fires of Oblivion?

last 10 comments:
Venom1(07:39 PM CET - Nov,11 2011 )
Awesome Game :)

Penetreitor(08:18 PM CET - Nov,11 2011 )
Just start to play it, and don't like the menu system, it does the sam than Oblivion but its fairy complicated and clumsy.
Besides the improved graphis and the attack cutscenes (for kids), I hope this become interesting along the game...

-=WolverinE=-(11:02 PM CET - Nov,11 2011 )
Let's see now...

✓Consolized menus and controls
✓Mouse acceleration / smoothing with no option to remove it
✓Low consolized FOV with no option to change it (redeemable through console command)
✓Unoptimized and with unstable framerate
✓Crappy animation and combat system

psolord(11:39 PM CET - Nov,11 2011 )
Truth be told, I expected more. Not overall disastrous but it could certainly do better in all departments.

All RPGs after Withcer 2, will have some very big shoes to fill man.

-=WolverinE=-(12:07 AM CET - Nov,12 2011 )
psolord>
All RPGs after Withcer 2, will have some very big shoes to fill man.

True, but that's because the developers actually wanted to make a good game instead of milkin' the cow...

Sabot(05:00 PM CET - Nov,12 2011 )
-=WolverinE=-> Let's see now...

✓Consolized menus and controls
✓Mouse acceleration / smoothing with no option to remove it
✓Low consolized FOV with no option to change it (redeemable through console command)
✓Unoptimized and with unstable framerate
✓Crappy animation and combat system

Talking out your arse! So pressing a menu button; Escape or tilde constitutes being better than a favorite selection button choice and makes it un-console like? totaly typical analised pc comment.
Pausing the game to access a huge inventory HAS to be done whether on pc or console, making a negative comment like yours- which is aimed at console and would be the same on pc is just bloody pathetic. You think the pc wouldn't pause accessing the inventory?? Be constructive, not pick on a subject that the pc is no better at, makes you look the fool. The rest of your rant is is not a format issue, rather a dev issue- Obviously.......

tride(01:44 AM CET - Nov,13 2011 )
Stumpus, you cant disagree that the menus for PC are terrible! Horrible!
Freaking dumb design!
Scrolling down and up ? WTF!!!!!!!
Can you tell me what was wrong with windows like in the previous games ?
Ill tell you, they werent a console ports to the PC!!!

Csimbi(01:55 AM CET - Nov,13 2011 )
I did not buy in yet, and base don what I heard so far, I guess I won't.
I guess I will wait for a few patches and head over to the rich kid in the next house - I am sure he bought it already...

-=WolverinE=-(09:58 AM CET - Nov,13 2011 )
Stumpus>
Talking out your arse! So pressing a menu button; Escape or tilde constitutes being better than a favorite selection button choice and makes it un-console like? totaly typical analised pc comment.
Pausing the game to access a huge inventory HAS to be done whether on pc or console, making a negative comment like yours- which is aimed at console and would be the same on pc is just bloody pathetic. You think the pc wouldn't pause accessing the inventory?? Be constructive, not pick on a subject that the pc is no better at, makes you look the fool. The rest of your rant is is not a format issue, rather a dev issue- Obviously.......


So where exactly did I say, in my previous post, that pausing the game while in your inventory is bad? You should open your f-ing eyes, before you read any post here next time.

As for the menu itself, it's bloody horrifying. Denying that means you're either playing it no console (which automatically makes you a sedated zombie for "new ideas" like this one) or the RPG genre is not your favorite, thus your lack of knowledge about a user interface...

Baconnaise(02:01 PM CET - Nov,13 2011 )
UI is unacceptable. Combat with all the pets and friendlies is a disaster since you'll end up roasting or slicing up them as well as enemies. The combat system overall should have required a target. It comes off as clunky when done this way. I like being able to see enemies healthbars at a distance let alone any NPC with name and bar from a distance instead of one foot away which is what happens now even with large creatures like dragons.

I mean I can't understand why this is so difficult to get. We get help on various quests by friendly NPC's not to mention NPC pets on top of conjured pets. The funny thing is if you conjured pet attacks the NPC like lydia or the various others you can hire or ask to tag along for help they will try to kill each other. It happens far too often due to bad pathing when one is ranged and one melee the splash damage or just walking in front of it is inevitable.

Did they even play test this game?

Csimbi(05:00 PM CET - Nov,13 2011 )
I wager we shall see UI mods popping up like mushrooms soon...

kittomer(10:35 AM CET - Nov,14 2011 )
Hmm, science is wrong.

Male humans DO have a period.

ballplayer72(07:20 PM CET - Nov,14 2011 )
psolord> Truth be told, I expected more. Not overall disastrous but it could certainly do better in all departments.

It's weird, huh? Bethesda did so many good things with the game and yet it seems like a lot is missing.

Was anyone else really disappointed by the main storyline? I know that's not the point of TES games, but man did it feel incomplete. I didn't like most of the characters, and it felt like they pulled the last chapter of the game out of their asses (*Spoiler* The Underworld? Really?). Oh, and the ending was not conclusive at all. Even the main NPCs like the Yarl of Whiterun didn't acknowledge my victory.

Skyrim is beautifully detailed, but I feel there were still way too many dungeons. My main gripe with this is that the dungeons are only there for loot and leveling. How many of them reveal any mysteries about the location you're in? For instance, the Dwemer give you no idea why the race suddenly vanished. In other cases, do they really expect me to believe that a race built an elaborate underground temple for the sole purpose of worship and burials?

I'm just nitpicking at this point, but I was also not that impressed by the soundtrack. Soule is a musical genius, but I got the feeling that he kind of winged this one. Overall, Oblivion's soundtrack was way better. With that said, Skyrim's boss fight music and main theme are so good that it almost reedems the whole audio component.

I don't mean to come across as a troll. Skyrim is on many counts a very good game, and could possibly even win GOTY. It's just that when a game does so many things well, you develop high expectations for all of its other parts. Maybe I'm being too harsh; I can't ignore the fact that I spent all of my weekend playing it!

Koogle(12:56 AM CET - Nov,15 2011 )
They ever do another Skyrim game, they better add mini masteries for horse riding .. with getting on and off faster (not ages to climb on /off as a pack of wolves chases you), horsy combat, horsy steroids, etc

Seriously though its a good game, my nitpicks so far are on that menu controls & design aren't great for a mouse or even item management.. infact bloody stupid consoltardation. I haven't even bothered with alchemy/herbalism.. it feels so stupid I just can't be arsed.. being storing all ingredients in a chest doubt I'll ever use them. Weapon enchantment and that whole re-charing soul stones is also fucking annoying aswel. And I Feel like you have to use the keyboard most the time, yet still have to jump to mouse for a few things-silly.

Anyone else had fun with carrying about a pair of baskets for thieving & pickpocketing activities?. lol. Would be nicer if you had more Dragon's Age type of control over your partner (or backpack mule) so they engage in combat the way you want, instead of preferring whatever they like.

Anyway Skyrim better than the Witcher2, Dragons Age 2 despite its short comings.. I haven't even finished it yet which is nice because it feels big and I do like all the side stuff. Hopefully good mods come out for it, that would make me want to play it again in the future.

really need a mod that you can use to settup keyboard shortcut to a selection set of weapon/armor outfits.. pressing [q] and selecting different shit all the time to change combat styles is retarded.. It's like dragon fight, bow+items.. ok dragon lands.. swap melee/magic run to dragon.. oh he's taking off again.. fuck.

quote:
Did they even play test this game?


Yeh I know what you mean, gave Lydia a fireball staff.. and got myself roasted in melee combat. Usually its not bad but its definitely better if they tank. Like I said before about DA2, they should have taken some tips from it, as it does feel clunky and underdeveloped in some areas. Still it sort of works out if you adapt to it.

Baconnaise(07:09 AM CET - Nov,15 2011 )
I'm going to have to disagree with you Koogle. Witcher 2 was by far better all around than Skyrim.

Sabot(04:27 PM CET - Nov,15 2011 )
-=WolverinE=-> Let's see now...

✓Consolized menus and controls
✓Mouse acceleration / smoothing with no option to remove it
✓Low consolized FOV with no option to change it (redeemable through console command)
✓Unoptimized and with unstable framerate
✓Crappy animation and combat system

So what's with the 'consolized' comment?
If Bethesda release said game on ALL formats, then they hardly think highly of the PC of it ships on PS3 and works out the box.
There is NO place for 'consolized' in todays gaming, it ships on ALL formats and therefore is made for each. If Bethesda make a hash of the PC version, it's because the format isn't worth as much to them as putting in time and effort on a console version.
The Xbox is suffering because of it's inability to cache properly and because of it's lack of Blu ray. Games like Metal Gear Solid 4 on PS3 was a HUGE 50gb.
Blu ray streams faster and therefore is the reason why the Xbox is toiling.
The PC should be superb in textures etc, but due to the mish,mash of old parts V's new parts on peoples machines and just scrapping in in the recommendations specs dept. There's no way that ALL machines will work optimised. You should know that.
Every time a game was released, the forums would fill up with 'it's stutter, sound break-up, 10fps etc, etc' Out of the forum you would find about 12 people that it played 'fine' on. Define 'fine' though?
I admit that the menu should have an 'original' Elder Scrolls default.
They tried to make the game more streamlined -it's obvious, rather than jumping in and out of a inventory screen. It's not a bad thing, i spend more time in the main menu in neutral areas sorting what i want in my favs. Personaly i like it on PS3 rather than PC, but that's got F@ck all to do with it being a console, since you can play all manner of $hit on PC with a Xbox or PS3 gamepad. Only time they touch the keyboard was to press quit, which hardly defines a PC gamer as a console gamer, but in reality they are since all game play is done through a pad....... pot calling the kettle...
Animations are nothing new. Look at Fallout 3 for eg. There's kill/bullet cam's everywhere.

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