Call of Duty: Black Ops * Added support for mods in preparation for the upcoming tools release. * Addressed various MP & Zombie exploits. * Improved memory utilization in MP. * Improved DLC filter in server browser – you can now hide any servers running content you do not own. * Corrected issue which sometimes required repurchase of emblems or clan tags on weapons. * Address some cases in which player could not receive Zombie invites. * Replaced RPG with Grim Reaper in Gun Game Wager Match. * Fine-tuned napalm and bombing-run damage indoors. * Prevented rare invulnerability issue. * Demolition bombs can no longer explode and be defused at the same time. * Spy plane now activates in One in the Chamber in all cases. * The 'Sprint Kills' challenge for Steady Aim perk now rewards the player with the correct number of kills. * Addressed a rare issue where a hacked camera spike would not function properly if the hacker also had a camera spike that was destroyed. * Recording a clip with the speed mode for 2 cameras set to .1 will no longer increase in speed when switching perspectives back and forth. * Improvements to Zipline functionality when viewed in Theater mode. * Settings from custom games are all cleared and no longer carry over from one custom match to another. * Nova gas will now affect players that are standing over their tactical insertion. * Hardcore players who kill another teammate in Second Chance now lose the proper amount of points. * Calling in a Chopper Gunner immediately after getting shot down in a Gunship will no longer end the Chopper Gunner run prematurely.
#Black & White - game resources