Linux Dedicated Server • Improved connection logic to help servers that aren't automatically reconnecting to Steam, and added extra logging to track it • Added extra data gathering to help us understand and improve Linux performance Team Fortress 2 • Changed cl_flipviewmodels so it can no longer be set while connected to a server • Fixed problem with Loadout Menu "Back" button not preserving the currently equipped weapon • Fixed a case where an observer could set the observed player's view models • Fixed the Heavy's punches not matching mouse button presses when the view models are flipped • Fixed Bonk! ammo count exploit after using a regeneration locker • Fixed Dead Ringer damage reduction exploit involving Spy taunting • Reverted Force-A-Nature and airblast knockback on disguised Spies, so that they can once again be knocked back Missed notes from previous update • The Ambassador no longer penetrates buildings • Removed the movement speed penalty on The Razorback
#Team Fortress - Quake & HalfLife Mod resources