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 Gameguru Mania News - Apr,05 2009 -  
CoD: World at War's 1.4 Patch Details - briefly
(hx) 01:42 AM CEST - Apr,05 2009 - Post a comment
The Community Manager for Treyarch, JD, posted a few details in the Call of Duty forums about what gamers should expect to see from the upcoming 1.40 World at War patch. JD has also confirmed that Map Pack 1 will be bundled with this patch and will be free for all PC owners. Recall that Map Pack 1 was an exclusive to the console versions of the game and ran 800MS points, or $10, depending on the console you purchased the maps on.
* 3 new Multiplayer maps: Kneedeep, Nightfire, Station!
* Nazi Zombies map with more weapons, Perks-a-Cola machines, and electroshock defenses: Verrückt!
* Improved spawning logic.
* Auto balancing improvements. Players are no longer auto balanced while completing objectives.
* Mods: IWD's can be placed in the usermaps folder.
* Mods: Hold Breath / Sprint functions as intended.
* Mods: MissingAssets.csv is generated when maps are run with developer set to 1.
* Fixed lag caused by shooting at tanks.
* All rifle grenades fired during the first 15 seconds of Search & Destroy will be duds.
* Players who equip a Bouncing Betty and melee teammates in Hardcore game modes are now credited with a team kill penalty.
* Players are now deducted 200 points for team killing the bomb planter/defuser in Hardcore Search & Destroy.
* Martyrdom no longer causes direct impact deaths in Hardcore modes.
* "Bayonet jumping" has been disabled.
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