"What we're doing is taking some of the best of breed features from other MMOs - exploration, combat and progression, we're not losing any of those - instead what we're doing is adding a fourth pillar, the pillar of story and character," he explained. I think it's going to be the best thing BioWare's ever done, and we're really excited about it." And James Ohlen, creative director and lead designer on the project, revealed the size of the project. "This game is so huge, it's got such a giant scope. This game has got more content than any BioWare game we've created put together."
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