IGN: The online features in the original DiRT felt a little compromised - is there going to be significant changes to the multiplayer for the sequel? Gavin Raeburn: It's all new. You'll see competitive online racing in all race types, plus a progressive reward system and community features which we'll talk more about in coming months. IGN: With so many disciplines of off-road motorsport included, how do you manage to produce a cohesive package? Gavin Raeburn: We have to strike a balance. We don't want to restrict what the player can do by saying "car X can only drive on track Y", but on the other hand we don't want to break the believability of the game's career progression with mismatched opponents. In DiRT 2 we'll be going further, looking at game mechanics that transcend race disciplines and vehicles to provide that cohesion. We'll reveal more details in this area soon. IGN: And being the huge F1 fans that we are, we've got to ask – how is work going with the F1 game, and when can we expect to see anything of it? Gavin Raeburn: The F1 project is progressing well, although it will be a while before we start showing it. In the meantime, the F1 team have a blog on our community website with which you can stay up to date with developments.
Dirty Little Helper - Cheats for pc & console games + downloadable cheats database for offline usage + loads of links to game related sites ps : Its not my site but i like it a lot (9886 hits) Celestial Impact - Celestial Impact (free) is a team based multiplayer first person shooter (FPS) set in space on an asteroid with spherical gravity. What makes this FPS really special is that the landscape is fully deformable in all directions. Each player is equipped with, apart from a commonly seen weapon arsenal, a special tool called Dirtgun. With the Dirtgun, players can add or remove terrain during combat as they see fit, simply by aiming and firing the dirtgun. Depending on the chosen action, this will either add or remove a chunk of dirt from the landscape. (660 hits)