GENERAL: - Fixed a bug where screen shake would occur across all players in a multiplayer game when it was caused by one player - Fixed a bug where Merchants dialog would not play in some localized languages - Fixed vitality damage resist so it shows properly in the UI - Fixed a bug where disabling the day/night cycle did not work in a multiplayer game - Fixed a crash bug where projectiles would travel outside the rendered gameplay space - Fixed a crash bug where the physics engine could attempt to access objects after they had been removed from the world - Fixed a crash bug where the game could possibly attempt to update the location of a character that had already died - Fixed a crash bug affecting defective monster patrol points - Fixed a crash bug involving target leading with projectiles - Made code adjustments in preparation for Titan Quest Immortal Throne expansion including version compatibility and MOD compatibility - Fixed virtual memory test to allow for machines with more than 4 gigs of virtual memory
#Titan Quest - game resources