WarCry: With the arena PvP added in addition to the battlegrounds, how is the feel of PvP going to change? Will we see more of a division between strictly PvP players and strictly PvE players? Will it be possible for a player to be in a top PvE guild and maintain a high PvP status? Tom Chilton: The addition of the arenas and the ladder system is something that the most competitive PvPers have been wanting for a long while. It gives them an outlet to really compete on a recognizable level. There's no better way for someone to not only get some great new gear, but to prove that they and their team are the best around. Being the top of the ladder though also puts a lot of pressure on that team to remain at the top and gives everyone else a target to shoot for. We don't see this as being a divisive factor between those who prefer PvE and those who prefer PvP. It's just another way for players to be able to engage in PvP in a new way. The arenas aren't meant to be extremely time intensive. Each match is set up as last person standing and matches are limited by how many teams are participating. No one is going to be able to spend every waking moment in the arena unless they are playing the non-ranked arenas just for the fun of it. Even then, you still have to have someone to fight against.
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