In addition to choosing skills for melee combat, ranged-weapon combat, elemental magic, and healing sorceries, your characters' "other" skill tree will include "alignment-based" skills. Unlike in other role-playing games, alignment won't determine your characters' ethical outlook--instead, it determines whether your character is a disciple of nature or a student of technology--and in fact, your choice of alignment will affect both the relationships you have with your teammates, which side quests are available to you, and even the rebuilding of Silverfall itself. The skills will grant your characters special powers and the ability to use specific items intended only for characters of one alignment, and they can even change your appearance--Rousseau suggests that you'll be able to add mechanical parts to your characters' bodies and play through the game as some kind of half-human, half-robot construct. Considering the many different skills available for different types of combat and magic skills, racial skills, and alignment skills, Silverfall should hopefully offer some good replay value, since you can not only choose different followers, but also different skills, quests, and alignments.
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