Asked about our favorite topic on the graphics power of the new consoles, Dyack said, "The 360 and the PS3 are equal in power in my eyes. Maybe the PS 3 has more processing power. The 360 has more available memory. It's pretty much a net, net. The public perception of the PS 3 was that it was much more powerful. To developers, they look even." Dyack said his company hasn't looked at games for the Wii. Been there, done that re Nintendo. Regarding staffing, he said the previous generation games required 30 to 60 people, but now that number is "doubled or tripled." Now the teams require story writers, cinematographers, musicians, and audio itself demands a whole team. Dyack says that he believes that HDMI cable interfaces will make a difference in visual quality. That gives an edge to the PS3. But he noted that authoring games in 720P resolution "looks nice." He adds, "It is questionable if there is a difference between 1080P and 720P. All of our games are likely to be 720P because of the faster refresh rates. There are all kinds of trade-offs. It takes a lot more RAM to do 1080P. You'll reserve RAM for the textures. 720P is just less pixels. There is definitely a huge difference from 720P and analog."
What is the Difference Between Xbox 360 Models? - So, you've finally decided to start looking at buying an Xbox 360. Good for you, there are some great games on there. Halo 3, Grant Theft Auto 4, Bioshock, Madden, the list goes on. What you might not know is that there's more than one version of the same console floating around out there, and some of them have some very significant differences. Hopefully, this will set things straight andhelp you avoid making what might be an expensive mistake. (2773 hits) TR's CPU decoder ring - The following chart lists a large number of processors, and gives you just about all the pertinent details of each one. Wondering exactly what the differences are between the two types of Athlon XP 3000+, or what the heck a Pentium 4 550 is? (2407 hits)