Gameguru Mania Updated:02:47 AM EDT Oct,20
Binary Option Robot & Bot
best rated online slots
Best Deals Online
best power tools
ProToolZone Reviews

play for free at ceskecasino
Winga Roulette

Big Fish Games coupon
best e cigarette

Dazzle Casino
Mobile Slots
Anytime Casino
Puzzle Games
Anagram Solver

Find the best guide to new casino sites online on

TopRatedAnything Reviews

online casino no deposit bonus Find all the latest online casino no deposit bonus offers at OCND

Cartoon HD
free spins no deposit uk

You'll find everything you need to know about bonuses in Swedish at

Casino, or カジノ, as they say in Japan is one of the hottest trends in online gambling in Japan

Find today's best video game promo codes on Dealspotr

The Elder Scrolls II: Dagger
Bunny boxer Overgrowth is ou
TechNews - WiFi Vulnerabilit
Age of Empires: Definitive E
Half Life 2: Episode 3 in Un
Dungeons 3 Hits PC, PS4, and
Hunt: Showdown Gameplay vide
Denuvo seems to be useless
Steam games will become much
Xbox One X Won't Include Fre
Cuphead So Much More Fun wit
The Evil Within 2 - PC Requi
Psychonauts 2 - First Playab
Town-Building 2D RPG Regions
Western Digital Launches Wor
Planet of the Apes: Last Fro
Blizzard Is 'Hard at Work on
Hackers Infiltrated the CoD:
Cuphead - First 15 Minutes -
Cuphead Gets a Flashy Launch

Please e-mail us if you have news.

(c) 1997-2017 Gameguru Mania
Privacy Policy statement
 Gameguru Mania News - Apr,25 2006 -  
Galactic Civilizations II: Dread Lords patch v1.1 - patch
(hx) 04:19 PM EDT - Apr,25 2006 - Post a comment
As noted on the official forums, the 1.1 update for Galactic Civilizations II: Dread Lords is now available. The patch adds several new gameplay options, while also offering a ton of improvements and fixes.
A number of gameplay options have been added to increase replayability and to further flesh out the open-ended gameplay. Among the new gameplay options:
- No tech trading
- Blind exploration (players cannott see spheres of influence on the mini map)
- Random intelligence (players select a general difficulty level and the game will randomize the intelligence of each computer player)
- Random number of players (players can elect to have the game decide how many computer players they will face)
- Random opponents (players can elect to have the game choose which computer players they will face)
- Random galaxy size (players can elect to have the game randomly pick a galaxy size)

Additional improvements:
- Computer AI significantly enhanced
- Computer AI updated to work together with other players (including human player) to thwart a common foe
- New alien dialog added
- Fleet Manager Screen added to more easily manage stacks of ships and fleets on the same tile
- Rally points can be moved
- User interface improved
- Ship Designer revamped to be easier to use and more powerful, now allowing players to rotate ships pieces on the fly
- Selected ship displays an animated line showing its destination
- Ship-destination markers display how many weeks remain until ship arrives there
- Ship upgrading improved
- Unused social production now transferred automatically to military production
- Economic system overhauled to be more transparent and intuitive
- Population growth revamped to put more emphasis on population growth ability and morale
- Large number of hotkeys added
- Metaverse scoring revamped
- Constructors display starbases area of effect before it is built
- Technologies, planetary improvements, starbase modules, etc. further balanced
- Many new options added to options screen - Better support for modding (full-blown mod UI planned for v1.2 update)
- New music
- Many player exploits removed
- Performance and memory optimizations
last 10 comments:

 Add your comment (free registration required)