1UP: Apart from the new storyline, which is sizeable considering Broken World is only an expansion pack, enemy AI tweaks have been implemented in order to make the whole hack-'n-slash deal a less mindless affair. Many of the enemies will explode violently upon death in a manner that can be most harmful to your health. Consequently, often they will sidle up next to you in the hopes of taking you down with them. Some of the stronger enemies will not only feign death, but then come back as much stronger beasts altogether. Lastly, the most cunning of foes will actually spawn other enemies and absorb their HP. Because this "overlord" will always be replenishing HP from its spawn, you must dispatch with the aforementioned spawn first and then take on the stronger enemy. GameSpot: There are some improvements to the class system in the expansion, designed to make multiclassing more effective. Before, you had to split your experience up among your character's various classes, which meant that they couldn't max out their potential. That's been changed, and now you can combine classes to create new class types. There's also a new player race that hasn't been revealed, but which should give you a whole new side to explore.
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