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 Gameguru Mania News - Mar,28 2006 -  
Quake 4 patch v1.1 final - patch
(hx) 03:32 PM EST - Mar,28 2006 - Post a comment
Activision has released a new patch (->get v1.2) for Quake, bringing the Win32 edition of Raven's sci-fi first-person shooter sequel to version 1.1 final. As before, this release adds voice chat in multiplayer, a forcemodel option, a one-minute warning for tournament matches, numerous multiplayer enhancements and fixes. The patch also adds two new DM maps called Outpatient and Skeleton Crew as well as a pair of CTF levels titled Mind the Gap and Double Edged. The patch has been additionally ballooned by including last December's Quakemas map pack. Another mirrors: 3DGamers, , FileFront, FileShack, StrategyInformer, VGPro, WP.
Map Descriptions:

Outpatient (q4dm10) - Cold, blood-stained hallways and flickering fluorescent lights set the mood in this once active Strogg medical complex. The heart-pounding pace of this map will keep players racing through the winding corridors, but only the quickest will survive. In addition to traditional DM, Outpatient can also be played in Team Deathmatch and Tourney modes.

Skeleton Crew (q4dm11) - The dark empty void that surrounds this stranded space station offers no pity for those lost in battle. This multi level arena generates fast paced action that commands the attention of players in all skill levels. Expert navigation of the twists and turns that lead from deck to deck will be your only ally. Engage your foes in Deathmatch or Team Deathmatch games. As an added challenge you can also battle it out 1v1 style in Tourney mode.

Mind the Gap (q5ctf6) - This massive processing factory uses alien technology to mine from the core of Stroggos itself -- be sure to Mind The Gap in each base which only leads to an inescapable abyss and your death. This multi-tiered structure defies description and will leave only the heartiest and most cunning soldiers as the victors! Contest your team's supremacy in CTF or Arena CTF modes.

Double Edged (q4ctf8) - Double Edged revisits the Quake II(tm) classic with a twist - Capture the Flag! The battle arena has been doubled so brush up on your long range weapon skills, but don't fret if your Rail isn't exactly "impressive". You'll also find some tight corridors for those of you more comfortable with in-your-face combat. Destined to be a classic in its own right, settle those team grudge matches in this remix of a classic in CTF or Arena CTF battle.
Update: Activision us a press note announcing a recall of today's 1.1 patch for Quake IV. Here is the note from id Software:
Please take down your mirror for the Quake 4 1.1 beta and/or final. There is a problem with the widescreen functionality that may harm a user's monitor. We are working on a re-release and will make it available as soon as possible. Please advise your viewers that may be using the current 1.1 beta and/or final to NOT enable widescreen or disable widescreen if they are currently using it.
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