With the maps in Quake Wars being so much larger than the original Enemy Territory, this raised an issue that's come up in similar games: what happens when you find yourself stuck in the middle of nowhere without a vehicle? The answer: the character calls in a vehicle drop. At the moment, the procedure is a bit comical, as a supply plane flies high overhead and drops out a vehicle sans parachute, which then comes plummeting to earth and lands with a few bounces. (You'll want to move out of the way after calling for a new vehicle.) The question of how often you'll be able to call for a new vehicle has yet to be settled; it's safe to say that no one wants jeeps falling out of the sky every 10 seconds. We were shown a number of vehicles on both sides, including the Anansi helicopter, which has a top rotor and then two thrusters used to control forward and backward movment. Although expert pilots should be able to perform complicated maneuvers with the chopper, the controls are being kept simple enough that anyone can get in fly, meaning passengers aren't at risk of their teammates killing them on every flight.
When it comes to choosing sides you're choosing between humanity and wild animalism. The Strogg feed on human remains, extracting stroyent which can be used as health and ammo. They also have guns implanted into their arm tissue and are far uglier than your average human. The different units are as clearly marked as human units except in much more unique ways. If you need an engineer just look for someone with his brains hanging out the back of his head. EDF players will also need to watch out for the Strogg infiltrator class which take possession of an earth soldier and then use them against EDF teams.
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