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 Gameguru Mania News - Dec,29 2005 -  
Ultima 5 Lazarus patch 1.1 - patch
(hx) 06:23 PM EST - Dec,29 2005 - Post a comment
Team Lazarus has released the first patch (->get v1.20) for Ultima 5 Lazarus, bringing their unofficial remake of Ultima V: Warriors of Destiny to version 1.1. This small patch will NOT break your savegames. However, many of the fixes included in this patch will not take effect until you begin a new character.
WHAT'S FIXED:
- ALL provisioners now sell bedrolls, as they were supposed to.
- All Rings and Amulets now function properly.
- Insect Swarms are now better balanced.
- Sea Serpents, Dragons, Sandtraps, Drakes, and our friends the Shadowlords are all deadlier than before.
- All gold-transfer bugs are fixed.
- Shadowlords will not display their names until you've "learned" them.
- Shadowlords will never occupy the same town two nights in a row, thus greatly reducing "wait time."
- Time now pauses while you are in a shop or a container. This makes making your daily "shopping run" considerably easier.
- All reported game-crashing bugs in plot-critical NPCs should be fixed.
- Iolo and Shamino can rejoin your party if left behind.
- The Crafting system (bread making, etc.) is fixed.
- Character bonuses upon leveling function properly.
- The game new begins with access to the mini-map function. The mini-map may be accessed by pressing the TAB key or clicking the small map icon in the bottom right portion of the screen. The mini-map contains "discovery fog" which is gradually uncovered as you explore more of the world. Peer Gems work as they did before, and reveal the world around you without any fog, whether you've been there yet or not.
- All broken portrait issues should be fixed.
- Several minor dialogue bugs have been fixed.
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