Blood Money will be the first game powered by Io's latest version of their in-house Glacier engine. This features a new render engine supporting realistic refraction based environment effects. The PC version will feature dynamic soft shadows, and a new highly realistic character rendering system utilizing normal mapping, self-shadowing and rim lighting. Music and sound effects have always played an important role in establishing tension and drama. And in that vein, Io is bringing back Jesper Kyd, the musical composer from all the previous Hitman games. "For this game we wanted a very epic score that would match the nature of the storyline and he's definitely delivered. The music was recorded a while back with the Budapest Symphony Orchestra and Choir," states Donnel.
#Blood 1/2 - game resources #Vampire : The Masquerade / Bloodlines - game resources