Pro-G: Customising your weapons sounds like it could make the way you play unique. What scope for customising is there in Monster Madness? JS: There are two types of hand-held weapons in the game, Melee Weapons and Ranged Weapons. You can carry 1 Melee Weapon and 2 Ranged Weapons at a time. Melee Weapons can be found all over the place, to the point where players can basically improvise what Melee Weapon to pick up as you happen to find them. You might find a rapid-slashing katana to be effective against zombies, while a chainsaw might be better against more powerful but fewer enemies. Ranged Weapons, on the other hand, need to be built by players by interacting with an NPC named 'Larry Tools'. Larry's a biker, mechanic, and hardcore monster masher, and with his help you can build & upgrade your weapons. Building & upgrading weapons requires Weapon Parts, which are household hardware items like adhesive tape, nails, or battery packs that you'll find all over the game's levels. Building each new Ranged Weapon or upgrading existing Ranged Weapons requires certain numbers of different Weapon Parts. Each Ranged Weapon has multiple Upgrade Levels, and each Upgrade Level gives the Weapon a new kind of functionality. So a level 1 Nail-Gun might be a relatively weak Ranged Weapon, a Level 2 Nail-Gun will give you a Nail-Gun in each hand, and a Level 3 Nail-Gun will attach a powder to the nails that will explode on impact. The highest level Upgrades for a Ranged Weapon will require rare Weapon Parts that, in some cases, may only be found in the higher difficulty settings. Between the improvisational Melee Weapons, the customizable Ranged Weapons, and the powerful Vehicles, we think that gamers are going to have a lot of fun killing monsters in oh so many ways.
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