Gamecloud - The gameplay is a mix of action and adventure. How do these two different styles mix? Pete Hines - We're did not design Dark Corners of the Earth to be a frag-fest where you just shoot up waves and waves of enemies. So in some places you really want to avoid combat because direct confrontation would go badly for you. In some places you're flatout running for your life. In others, you can use a combination of stealth attacks or simply go in guns blazing. What's important is the pacing so that we keep your own your toes all the time. You never exactly know when you're gonna have to run like hell or stand and fight.
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