Built from the ground up to push today's high-end systems into breaking a sweat, the map was developed by renowned mapper Josh 'b0rg' Holmes, the editor of VIA's official games website VIA Gamers Arena, to offer a glimpse at what to expect from tomorrow's games using DOOM 3 technology, the world's most technically advanced PC gaming engine. The multiplayer demo recorded for benchmark testing is approximately twice as demanding as the default single player demo packaged with DOOM 3. The map is suitable for 2-4 player deathmatch games and demands an impressive system to run smoothly, such as one based on the latest VIA K8 or PT series core logic chipsets. Incorporating original assets from DOOM 3, as well as several custom projection lights, the layout of viavga_d3_bench includes a combination of small and large areas constructed with the liberal use of brushes and curved patch meshes. Each area is heavily illuminated with numerous point and project lights. The map features various special effects including breakable glass and lights, reflective surfaces, exploding gas tanks and fuel drums, lifts, traps and a balanced scattering of weapons, ammo, armor and medkits.
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