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 Gameguru Mania News - May,16 2005 -  
S.T.A.L.K.E.R. DX9 hi-res trailer - movie
(hx) 08:50 AM EDT - May,16 2005 - Post a comment / read (5)
Fan site Oblivion-Lost.com informed us they exclusively translated new details concerning the DirectX 9 renderer of "X-Ray", the engine powering S.T.A.L.K.E.R.: Shadow of Chernobyl, which were exposed during a movie interview with the lead programmer of the game, Oles Shishkovtsov by the Russian print mag "Igromania". Among other aspects, the interview reveals what the developers use most of their time for and how they approached the new technological features at hand that have yet to hit the games market with GSC and THQ's survival FPS for the first time. Here's a bit:
The approach to bump mapping is also non-traditional. From the start, everyone tries to make a surface appear more detailed. In other words, to show many details on a flat polygon, as if it was tesselated into billions of polygons - microdetails. Bump mapping helps achieve this goal, in part. But, for example, an elevation would never overlap what is behind it. Displacement mapping would be ideal for everyone, someday when it becomes a possibility. Right now it is unattainable, at least for real time applications. We took a totally different approach. We change normals, positions, we have overlapping. One could say we have real displacement mapping, except at the edges. There one can still notice that it is a flat surface.
Furthermore, there is a transcript available which translates the NPCs' talking in the latest DX 9 trailer, pointing out their authenticity:

And finally, Oblivion-Lost.com received the much desired hi-res version (local US mirror ~ 131..32MB) of the latest DirectX 9 trailer from THQ.

last 10 comments:
Apathy Curve(09:50 AM EDT - May,16 2005 )
quote:
the interview reveals what the developers use most of their time for


Hell, I can answer that question: hyping this game by giving an unending series of pointless, repetitive interviews and press releases. If they'd spent half as much time actually working on the game as they have slinging PR hash, the game would be done and in the bargain bin by now.

Genoism(09:56 AM EDT - May,16 2005 )
you retard, you think their programmers and artists are advertising or their PR deptartment is...OR do you expect the PR department to develop the game, eitherway your just stupid.

xxxx(12:17 PM EDT - May,16 2005 )
I love the defence for these guys out there. I guess for those that have followed this game "from the start" people are getting irritated with the press release BS these guys have going. The game is slated for 2006 and at this stage, even I doubt it will be here fresh and early in 2006.

Until the game is here, I'm just bored of the press releases and videos with no certainty the game will even appear as such at release time. Companies are great at throwing you the eye candy until you go to store bring it home and find out it looks like trash.. Not saying STALKER will look like crap, but I rather see a video of game 1 week or so prior to release, when it's actually here, not months and months away from release. I couldn't personally give a $hit what it looks like now.

Apathy Curve(12:53 PM EDT - May,16 2005 )
Genoism wrote:

quote:
you retard, you think their programmers and artists are advertising or their PR deptartment


From the blurb on this site:

quote:
during a movie interview with the lead programmer of the game


What I wrote:

quote:
hyping this game by giving an unending series of pointless, repetitive interviews


You're (<--correct spelling of the contraction of "you are") dismissed. Idiot.

Hjarry(04:49 PM EDT - May,16 2005 )
Who cares when it comes out? Fanboys scratching for their fix, and no-lifers who grow cynical waiting for Santa Claus.

The only interesting question is: Will this mutant FPS-RPG-open-ended dystopia be as cool as it looks?

Not a soul knows.

Meanwhile, the media is intriguing, beautiful, eerie, and promising. Nobody else is developing anything that even comes close to STALKER in ambition and scope. That's why anybody who loves sci fi and horror is hoping this won't be a cock up.

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