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 Gameguru Mania News - Feb,22 2005 -  
Unreal Tournament 2004 patch v3355 - patch
(hx) 02:10 PM EST - Feb,22 2005 - Post a comment
Epic Games has officially released a new patch (local US mirror ~ 13.2MB) for Unreal Tournament 2004, updating their multiplayer first-person shooter sequel to version 3355. This release implements more gameplay fixes, networking enhancements, demo recording improvements, and a handful of other changes. Note that unlike the previous patch (3339), no sorcery or black magic is required to get this one to work with the ECE Bonus Pack. Another mirrors: 3DGamers, BeyonIUnreal, WP, FileShack, GameSpotDLX.
- Fixed stuttering/snagging/sinking into static meshes in some places on clients in net games
- Improved getting out of water
- Fixed FaceClassic teleporter exploit
- The Cicada hud indicators should now show up in all game modes.
- Fixed SPMA causing damage at world origin.
- Fixed not being able to exit Raptor when it's on the ground
- Fixed (for assault) the energy core always showing on the HUD even if it not the current objective (thanks AngelMapper)
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