The changes include: Half-Life 2: Deathmatch - Players now play grenade throw animation and RPG fire animation - Items and weapons punted from their original spawn position now return after x time has passed (sv_hl2mp_weapon_respawn_time, sv_hl2mp_item_respawn_time) - Improved player crouch animations Source SDK - Included support for making HL2DM maps - Included sample source HL2DM map: dm_lockdown.vmf - Added xwad, vtf2tga, and glview tools - Fixed problems running vrad on certain machines - Fixed bugs adding game configurations with long paths - Improved detection of bad game paths Source Engine - Fixed server plugins not loading under Steam - Fixed rcon kick failing - Fixed UDP logging functions not working properly with quoted strings
#Half-Life - game resources