NVIDIA SLI 6600/6800GT Performance Preview - tech
(hx) 05:44 PM CEST - Oct,29 2004
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The chaps over at
AnandTech have posted the first indpendent benchmarks of NVIDIA's new SLI
graphics card teaming technology. They test a pair of GeForce 6600 GTs and a
pair of GeForce 6800 GT, plus single-card configs of the same. Here's a taster:
The GeForce 6600GT is the prime candidate for the SLI poster child as it is
the most affordable card with SLI support from NVIDIA. Unfortunately our tests
here today are more geared towards the higher end cards as the 6600GT,
even in SLI mode, is still generally outperformed by a single 6800GT. At
lower resolutions or with AA disabled, the performance of two 6600GTs would
definitely be more similar to that of a single 6800GT. But the important thing
to keep in mind here isn't what you can do with two cheaper cards and SLI, but
rather the upgrade potential SLI offers. Buying a $200 6600GT today and
upgrading to another one several months down the road, at a potentially much
lower price, is a great way of getting the performance you want today while at
the same time having a cheap upgrade path for when tomorrow's games come out.
The GeForce 6800GT in SLI mode truly skyrocketed to a new level of performance,
but a very costly one. With a pair of 6800GTs selling for about the price of
most users' upgrade budgets, we once again see more potential in the upgrade
value of SLI rather than the initial purchase value. However, if you can afford
it, a pair of 6800GTs in SLI mode will definitely offer some serious performance
in all of today's games. Interestingly enough, spending close to $1000 on
graphics cards still won't let you play at 1600 x 1200 with 4X AA at over 100
fps in Doom 3; but if you're willing to settle, over 60 fps is a piece of cake.
Although motherboard and graphics support for SLI is definitely close to being
ready, we are not so certain about the maturity of the drivers. NVIDIA's own
tests were conducted under three applications: Doom 3, Halo and 3dmark 05.
Although our own tests added two more benchmarks, they didn't run without their
fair share of display issues. The complexity of the SLI driver and ensuring game
compatibility is undoubtedly a major factor in the release date of SLI. We are
also hearing that chipset availability is a bit on the limited side for nForce4
SLI, with most manufacturers planning on shipping boards in early 2005. ASUS and
MSI both seem to be on track to a release by the end of 2004, which will
definitely give them the lead if NVIDIA can get finalized drivers out in time.
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