Q: How much has changed in the game since development started, is there anything you've had to cut which you would've liked to include? Initially we had quite a different concept for the game, the game was set in far future and was supposed to be a team-based shooter about conquering planets. Later then we changed the concept drastically and set the game in murky Chernobyl zone to pit the player into grim post-apocalyptic world. While the active development goes, changes happen almost daily, as on technology side, so as feature-wise. One feature we planned to include initially is the co-operative play-through, but due to technical challenges we had to sacrifice it for now. Right now we are at a stage where almost no changes occur - we finalise and debug the features which have been accomplished to bring a balanced and polished product to players soon.
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