JA3D will use an updated graphical engine of Alfa: Antiterror, MISTland's other tactical game. However, AI and other game logic will be developed from scratch. The project leader will be Yaroslav Astakhov, who is also the project leader for Alfa. Tactical features of JA2, such as movement, shooting, concealment, etc., will be preserved and even expanded. JA3D will not be turn-based outside combat like Paradise Cracked The weapons list will be expanded compared to UB. More heavy weapons are promised, but sci-fi weapons, like rocket rifles, are not planned. Strategy First has considerable creative control over the project The emphasis of this project will be on great looks and entertainment, as opposed to being aimed at the most hard-core fans (Wildfire was cited as an example of the latter).
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