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Half Life 2 - Episode 2 [24427]

 
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ggrobot
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PostPosted: Sun Oct 28, 2007 6:38 pm    Post subject: Half Life 2 - Episode 2 [24427] Reply with quote

Half-Life 2: Episode Two is the second installment in the Half-Life 2 episodic trilogy. Continuing the plot of Half-Life 2 and Episode One, Episode Two consists of seven chapters telling the story of Gordon Freeman and Alyx Vance's journey to a ...read a full review

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psolord
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PostPosted: Sun Oct 28, 2007 6:57 pm    Post subject: Reply with quote

You guys gave bioshock 100% and only 91% to episode two? We are being unfair now aren't we?
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darknothing
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PostPosted: Sun Oct 28, 2007 7:38 pm    Post subject: Reply with quote

i agree, i would have given bioshock a 91 and halflife 2 ep 2 at lease a 96

the game was so fun and they improved the games look also max settings the game looks great, awesome story line great fighting
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devilhood
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PostPosted: Sun Oct 28, 2007 9:32 pm    Post subject: Reply with quote

heretic, I completely understand.

therefore you must give Crysis 200% Very Happy
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Nosferatu
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PostPosted: Mon Oct 29, 2007 9:57 pm    Post subject: Reply with quote

Maybe it's because I love the Half-life universe so much I drool every time I hear "Doc..tor Freeeeeeman", but 91 is too low for episode 2. I'm not blaming you anyway, HX, but this one was an absolutely unbelievable experience for me, way better than hl2 or ep1. Every second was packed with content and none of it was other than awesome.
And the story... oh, the storyline and acting! I think Half-life has become more of a movie than a game =)
No other game ever was so emotional. This was something new. And people say Valve are no longer innovative.
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th4t1guy
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PostPosted: Tue Oct 30, 2007 1:11 am    Post subject: Reply with quote

This game was such a pile of crap.
The problem with every source engine game I've played is their physics engine is just horribly implemented. Every little bucket and bottle prevents you from moving, so whenever you get into a battle it feels like you're fighting in some maze of invisible walls.
The levels seem to be designed around their physics "puzzles" (although I wouldn't realy call them puzzles) which really only succeed in taming down the action. The vehicle driving in the game is a joke (did they not learn from the first HL2?) and all the NPCs ride your ass so whenever you get into a fight in an enclosed area, you can't move anywhere but forward.
It would also be nice if you could skip the cutscenes instead being forced to twiddle your thumbs while watching some lame attempt at a story move forward.
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Stumpus
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PostPosted: Tue Oct 30, 2007 3:34 pm    Post subject: Reply with quote

Well when i played HL2 it completely blew me away! The ending was excellent and i couldn't wait for the full blown expansion or new game to continue the story.
Alas VALVE blew it and decided to milk the butt out of gamers by releasing dribs & drabs of game content and making you pay for it for a mere few minutes of, so-called, episodic gameplay.
Sorry, i don't have 'gullable' tattooed on my forehead VALVE and i no longer will have my PC tied to the net so that i have to 'check-in' with them *before* i can play a single player game everytime on bloody STEAM!
Besides VALVE certainly mounted the Bill Gates throne lately and chucked their weight about, re the 'outwith territory' purchases of the orange box.

Behaviour like that obviously works in America, and they accept it, but not in Europe.
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psolord
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PostPosted: Tue Oct 30, 2007 11:49 pm    Post subject: Reply with quote

th4t1guy wrote:
This game was such a pile of crap.
The problem with every source engine game I've played is their physics engine is just horribly implemented. Every little bucket and bottle prevents you from moving, so whenever you get into a battle it feels like you're fighting in some maze of invisible walls.
The levels seem to be designed around their physics "puzzles" (although I wouldn't realy call them puzzles) which really only succeed in taming down the action. The vehicle driving in the game is a joke (did they not learn from the first HL2?) and all the NPCs ride your ass so whenever you get into a fight in an enclosed area, you can't move anywhere but forward.
It would also be nice if you could skip the cutscenes instead being forced to twiddle your thumbs while watching some lame attempt at a story move forward.


th4t1guy you have absolutely no idea about good games. go play with your playstation moron.
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th4t1guy
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PostPosted: Wed Oct 31, 2007 12:47 am    Post subject: Reply with quote

psolord wrote:

th4t1guy you have absolutely no idea about good games. go play with your playstation moron.


Did you read that in PC gamer? cause thats where you seem to get your opinions from...

TOOL
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psolord
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PostPosted: Wed Oct 31, 2007 5:53 pm    Post subject: Reply with quote

th4t1guy wrote:
psolord wrote:

th4t1guy you have absolutely no idea about good games. go play with your playstation moron.


Did you read that in PC gamer? cause thats where you seem to get your opinions from...

TOOL


I don't give a shit about PC Gamer or your opinion. I play games for two decades now and i know a good game when i see one. The human brain has an ability called perception which, you ape, are obviously lacking.
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darknothing
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PostPosted: Sat Nov 03, 2007 9:55 pm    Post subject: Reply with quote

there isn't a game that comes close to hl2 so far, im sorry i didnt enjoy bioshock.. i couldn't finish it..just didnt feel like it, but thats me. im not a halflife 2 fanboy, ep 1 sucked so bad i never thought ep 2 was going to be as good as it was. its a great story and i have played it again, very fun.

th4t1guy whats the best SP shooter so far for you? just curious... btw pc gamer can burn. make ur mind up by urself.. not with a mag.
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