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 Gameguru Mania News - Jun,27 2019 - all 
Microsoft Plans to Revive Age of Mythology - briefly
(hx) 12:43 AM CEST - Jun,27 2019 - Post a comment
Age of Empires creative director Adam Isgreen has confirmed that an Age of Mythology revival is on Microsoft‘s horizon. For now, the focus is obviously on getting through the Definitive Edition releases of all Age of Empire games. This includes the upcoming Age of Empires IV by Relic Entertainment as well. Which, understandably means it may take some time and we would have to wait a few more years. Just like Age of Empires HD, Age of Mythology received a high-definition update as recently as 2014 (dubbed Extended Edition). The original itself came out back in 2002, so it certainly required changes to make it playable on modern systems. The HD editions simply unlocked the maximum resolution and updated some sprites. Meanwhile, the Definitive Editions are complete overhauls and even support 4K resolutions. Since the Definitive Edition may take a while to come out, users can grab the Extended Edition for now. It also just so happens that Steam is running their Summer sale event. So it is currently 75% off (including the version with the DLC). Also available for 81% off the regular price is Microsoft’s entire RTS bundle. This includes all HD Age of Empire games, Age of Mythology as well as Halo Wars Definitive Edition. Age of Empires II: Definitive Edition is on schedule for a Fall 2019 release date. Both AoE III: DE and Age of Empires IV are expected sometime in 2020.

Boundary launches worldwide in 2019 - briefly
(hx) 12:40 AM CEST - Jun,27 2019 - Post a comment
Developer Surgical Scalpels has announced that the PlayStation China Hero Project-sponsored tactical first-person shooter Project Boundary is now officially titled Boundary and will be released worldwide for PlayStation 4 in 2019. Xbox One and PC versions are also under consideration.

SolSeraph Announced - briefly
(hx) 12:39 AM CEST - Jun,27 2019 - Post a comment
Publisher Sega and developer Ace Team (Rock of Ages, Zeno Clash) have announced SolSeraph, a new fantasy action game coming to PlayStation 4, Xbox One, Switch, and PC on July 10 for $14.99.

Final Fantasy XIV TV commercial #2 - movie
(hx) 12:37 AM CEST - Jun,27 2019 - Post a comment
Square Enix has released the second commercial in its recently debuted series of “Choose Your Life” TV spots for Final Fantasy XIV to promote the release of the Final Fantasy XIV: Shadowbringers expansion. The second commercial in the series is dubbed “#FlyingLion #ShareHouse #MahjongPlayer #Hero.” Final Fantasy XIV: Shadowbringers is due out for PlayStation 4 and PC on July 2.

Intel is Impressed by AMD's Progress - tech
(hx) 12:36 AM CEST - Jun,27 2019 - Post a comment / read (1)
Reddit user has shared an article posted on Intel's internal employee-only portal called "Circuit News". The post, titled "AMD competitive profile: Where we go toe-to-toe, why they are resurgent, which chips of ours beat theirs" goes into detail about the recent history of AMD and how the company achieved its tremendous growth in recent years. Further, Intel talks about where they see the biggest challenges with AMD's new products, and what the company's "secret sauce" is to fight against these improvements.
Steve Collins Q&A: Why AMD is resurgent, and what we must do next
To provide additional color and context on the Intel-AMD competitive environment, we talked recently with Steven Collins. He is the Director of the Data-centric Competitive Assessment group on our company's Performance, Power and Competitive Analysis team.

Q. Why does it matter that AMD is going to TSMC for manufacturing?
  • It means that they have the flexibility to use whatever process technology they want, whatever process is best for their products. TSMC offers an advantage in terms of process node advancements. [See the Circuit News competitive profile on TSMC.] They're using their 7 nm process, and with that they get a per-core frequency bump and lower power, which means they can scale to more cores per processor.
  • On top of that, AMD made improvements in their 2nd generation Zen core and their disaggregated chiplet-based architecture scales cores efficiently. Therefore, on workloads that are heavily threaded, including heavy content creation and most server workloads, they'll get great performance results. And on price, we expect their pricing to be significantly below ours. So they'll likely get good performance-per-dollar. That's what they're going to compete on, and that's the risk to Intel.
Q. So that raises the obvious point: How do we respond when people say "Wow, AMD is charging a lot less for their products than Intel."
  • It's not well understood that Intel actually offers the market a larger selection of product pricing. While the press often likes to focus on Intel's top price points being higher than AMD's top price, few people recognize that Intel also offers lower entry pricing than AMD. So Intel offers more price point choices to our customers.
  • Additionally, I would say users don't buy a chip. They buy a system. They buy a whole solution that includes software enabling, vendor enabling, validation, technical support, manageability, out-of-box experience, supplier sustained consistency, and more. So, yes, while an OEM or ODM might buy a chip, the end user doesn't generally buy only a chip. We believe that our product pricing vis-à-vis AMD reflects the great deal of added value that specifically comes from buying Intel with our decades of unmatched investments in validation, software, and security.
  • Especially for enterprise customers, acquisition cost is just one part of the total cost of ownership. Customers using an alternative solution may need additional validation, optimization, debugging, and certifications - all normal cost adders when introducing a new solution in an IT environment. Additionally, some software is licensed per core and therefore more cores from the AMD solution results in higher licensing costs.
  • Performance challenges absolutely exist, but we will continue to position our value and our advantages. Some innovations we bring to the table that deliver customer value may not always result in higher performance benchmark scores, or the value of the innovation goes beyond standard benchmark results. We price to what our customers value.
  • Intel is a premium brand. At times, and on some workloads, we might dip below on performance, like the second half of this year. At other times, and on other workloads, we are 3x or more the performance. Our pricing will continue to reflect the value we deliver to our customers.
Q. What accounts for AMD's competitive resurgence? Did TSMC turn AMD into our biggest competitor, or is it AMD's focus on higher-end desktop and server parts?
  • From 2006 to 2017, AMD had positive net income only three of the twelve years. I'm not sure we can point to a single thing that turned AMD around. But I do think it's was absolutely rooted in the strategic changes AMD initiated in 2015/2016 that narrowed and simplified their focus. AMD shifted to focus on higher margin or premium segments, specifically high-end client, datacenter, graphics for gaming. And they continued their investment in their semi-custom and console business.
  • Rather than going after lower-margin, low-end products, they refocused on how to win higher-margin business. AMD added much-needed clarity since they were previously distracted by markets that didn't align with their strengths. They simplified their investments and roadmap and started leveraging best-in-class foundries. Most importantly, they executed to that strategy. Having a clear focus and direction helps enable great execution.
  • I also believe AMD's comeback was a result of being very product-centric. A top priority for AMD was building great products - high-performance compute and graphics solutions - from definition to development to delivery.
Q. How do you think we should be looking overall at the Intel-AMD competitive picture right now?
  • Well, first, it's clearly a challenging time. We have significant competitive challenges to navigate. That said, I think we have a great strategy and a great roadmap.
  • While it has been a number of years since we've faced a similar competitive environment (in the early 2000s with 1 GHz barrier, integrated memory controller, 64-bit, and so on) Intel has risen to every situation and almost always emerged better and stronger.
  • Our focus needs to be on getting our execution in shape as soon as possible. We're in a competitive time partly because of our execution issues, whether that's related to our process technology node, or to our products that intercept those nodes. So I think that execution to our roadmap and strategy will help tremendously.
  • Beyond product execution, we need to lean on our software expertise and strength and amplify our software differentiation - now more than ever.
  • Finally, in competitive times, overall marketing, ensuring our customers understand our differentiated value proposition, along with customer obsession, are critical. Now more than ever, we need to lean into our sales and marketing teams to help carry us through these product challenges.
Q. And your last point touches on our cultural transformation, too.
  • Yes. AMD's next gen 7nm-based products amplify our competitive challenges. While it has been a number of years since we've faced similar competition, Intel has risen to every situation and almost always emerged better and stronger. Are we acting as One Intel or are we stepping on each other's toes? Are we facing our challenges with truth and transparency?
  • Are we listening to our customers and designing the right things in the first place? I think it all goes back to these things. As we succeed at these cultural transformations, I believe our overall competitiveness will improve too.
  • I'd encourage all employees to browse the Intel resources at the bottom of this story, especially This is where, for example, we will publish data on AMD's upcoming Zen 2-based systems.
  • Finally, I would say that even in the face of strong competitive challenges, when all 107,000 of us behave as One Intel, as CEO Bob Swan has said, we are unstoppable.
NVIDIA to Unveil GeForce RTX SUPER Lineup on July 2nd - tech
(hx) 12:31 AM CEST - Jun,27 2019 - Post a comment / read (1)
NVIDIA has confirmed that they will be launching a new RTX series of gaming graphics cards, called RTX Super, on July 2nd. According to info from VideoCardz, there will be three models of the new GPUs at launch - RTX 2060 SUPER, RTX 2070 SUPER and RTX 2080 SUPER. The review embargo will lift on the same day as launch day for RTX 2060 SUPER and RTX 2070 SUPER, but the embargo for RTX 2080 SUPER will prevail until "later in July". The embargo for custom cards based on the new SUPER GPUs will be delayed until July 9th, when we will get the first wave of new cards. There is no apparent reason for the delay, so we will need to find out more about that. Pricing is yet to be announced, but according to the source, it will be "later this week". As a reminder, from previous leaks we have seen that Super series is supposed to bring about 10-13% more CUDA cores to the GPU models, more memory and higher memory speeds.
Choosing a Slot Machine with the Best RTP Offer - in-house
() 12:27 AM CEST - Jun,27 2019 - Post a comment
Times have really changed with mechanical slot machines being replaced by online slot machines. Initially, casino houses often deceived unsuspecting gamblers by setting limits to work in their favor. The house always won regardless of your skills as a gambler. So, can you beat the house? The answer may not lie in the unique features that increase your winnings. Instead, Return to Player online slots makes it possible for punters to get what they deserve irrespective of the outcomes. And this is the gap slottyvegas casino room aims at a full article
 Gameguru Mania News - Jun,26 2019 - all
DAYMARE 1998 gameplay video - movie
(hx) 03:19 PM CEST - Jun,26 2019 - Post a comment
Daymare: 1998 is based on the cancelled Resident Evil 2 Reborn project, is built on the Unreal Engine 4, and will have the legendary Director of Resident Evil 3: Nemesis and planner on the original 1996 Resident Evil, Kazuhiro Aoyama, as its Producer Associate. DAYMARE: 1998 is a third-person survival horror with hardcore survival mechanics and hard to kill enemies. It requires a strategical approach to combat and puzzles and offers a multi-character point of view on the story, revealing a deep and obscure lore. DAYMARE: 1998 will be available for the PC this Summer.

3DMark now supports PCIe 4.0 - tech
(hx) 03:17 PM CEST - Jun,26 2019 - Post a comment
UL Benchmarks has announced that the PCIe 4.0 bandwidth benchmark test for 3DMark is now available. According to the team, the 3DMark PCI Express feature test is designed to measure the bandwidth available to your GPU over your computer’s PCI Express interface. Next-generation PCI Express 4.0 interfaces provide up to twice the bandwidth of PCI Express 3.0. With more bandwidth, games can transfer more data, reduce loading times, and support more complex scenes. The first motherboards and graphics cards to support PCIe 4.0 are expected to arrive this summer. The test aims to make bandwidth the limiting factor for performance. It does this by uploading a large amount of vertex and texture data to the GPU for each frame. The goal is to transfer enough data to saturate the PCIe 4.0 interface. The PCI Express feature test is available now in 3DMark Advanced Edition and 3DMark Professional Edition. Users will need a DirectX 12 compatible discrete graphics card to run the 3DMark PCI Express feature test. The test will not run on systems that only have integrated graphics. In multi-GPU systems, the test will run on the primary GPU. External GPU enclosures are not supported. The amount of bandwidth available over PCI Express will depend on your motherboard, your graphics card, the PCIe slot used by your graphics card, your system’s BIOS settings, and other factors.

 Gameguru Mania News - Jun,25 2019 - all

Star Wars Jedi: Fallen Order demo gameplay - briefly
(hx) 11:32 PM CEST - Jun,25 2019 - Post a comment
Electronic Arts and Respawn have just released an extended demo for Star Wars Jedi: Fallen Order, showing 26 minutes of gameplay footage. This video shows more gameplay footage than the previous E3 2019 demo. Star Wars Jedi: Fallen Order is powered by Unreal Engine 4 and according to EA it will not feature any multiplayer modes or microtransactions, will not have any planned DLCs, and will be solely focused on a single-player experience. The game is currently scheduled for a November 15th release.

One Punch Man: A Hero Nobody Knows Announced - briefly
(hx) 11:26 PM CEST - Jun,25 2019 - Post a comment
Bandai Namco has just announced the official One Punch Man for current-gen platforms, One Punch Man: A Hero Nobody Knows. One Punch Man: A Hero Nobody Knows is said to be 3v3 fighting game, featuring numerous characters from the manga/anime such as Saitama, Genos, Hellish Blizzard, Speed-o’-Sound Sonic and Mumen Rider. The publisher did not reveal any additional details or any release date.

Steam Grand Prix Summer Sale 2019 launched - briefly
(hx) 11:02 PM CEST - Jun,25 2019 - Post a comment
Valve has just launched Steam’s Summer Sale 2019, called Steam Grand Prix Summer Sale. From today and until July 9th, PC gamers will find a variety of PC games at great discounts. Steam’s Summer Sale 2019 ends on July 9th at 10:00AM PST, and each and every day Steam will have brand new offers/discounts for different games. During this Sale event, players can team up with friends to complete quests, earn personal rewards, and race to the finish each day of the Summer Sale. Furthermore, the best drivers of this Grand Prix will be awarded their Most Wished For games throughout the event. Users/drivers from the top three finishers on a given day will be selected at random to receive an item from their Steam Wishlist. The higher the team’s placement, the more drivers that will receive free games! At the end of the entire Grand Prix, drivers from the top three overall teams will be selected at random to receive up to three games from their Steam Wishlist as well. Those interested can find all of the Steam Grand Prix Summer 2019 sales here. There are more than 30.000 games on sale, including Mortal Kombat 11, Yakuza Kiwami, Yakuza 0, Ryse: Son of Rome, Valkyria Chronicles 4, Just Cause 4, Deus Ex: Mankind Divided and more.
The Sinking City suffers from stuttering issues - briefly
(hx) 10:35 PM CEST - Jun,25 2019 - Post a comment
Looks like The Sinking City suffers from some really frustrating stuttering issues. These stutters occur on both AMD’s and NVIDIA’s hardware, and can be easily re-produced. The stutters happen when the game loads new areas and while PC gamers can minimize them by installing the game on an SSD, they are still present.

Heavy Rain Is Available Now Through the Epic Games Store - briefly
(hx) 05:05 PM CEST - Jun,25 2019 - Post a comment / read (1)
In March of this year, developers Quantic Dreams announced that the PlayStation-exclusive Heavy Rain would be making its way to the Epic Game Store. In the same breath, they also revealed that two other titles would see the light of day as they emerge onto the PC platform – those include Detroit: Become Human, which will drop on July 27, and Beyond: Two Souls, arriving sometime in the fall of this year. Now that Heavy Rain can be purchased over on the Epic Games Store, some of you may not want to commit to the $19.99 price tag just yet and would rather try out a small portion of it first in the demo that’s currently available. In the 45 minute demo, you will get two full chapters from the game plus it will offer 4K resolution, 60 fps, and Widescreen compatibility – just like the full version of the title. If you didn’t get a chance to play it the first time it came out in February 2010, then this is the perfect opportunely to give it a go via the demo. Personally speaking, I had a lot of fun with this game – especially being faced with quick time events and being able to control four different characters where at any time, may die depending on my actions.

As previously stated, Heavy Rain is available now for $19.99 on the Epic Games Store.
NVIDIA Joins Tencent E-Sports Technology Alliance - briefly
(hx) 11:31 AM CEST - Jun,25 2019 - Post a comment
NVIDIA was invited to attend the Global E-sports Summit and Tencent E-sports Annual Conference held in Hainan, Chinaon June 20th 2019. Tencent E-sports will establish E-sports technology standards in China, including technology of E-sports network, hardware, and broadcast to improve the management of the industry. As a founder member of E-sports Technology Alliance, NVIDIA is committed to constantly supporting the development of E-sports industry, boosting technological progress of the industry, and bringing better E-sports equipment to gamers. In Tencent report, eSport market has been reached to RMB 13.8 Billion with 350 Million eSport users in China after years of development. Through the Tencent E-sports Technology Alliance, NVIDIA will work more closely with Tencent to level up competition equipment for the growing market with better PC gaming experience. GeForce and NVIDIA G-SYNC are the choice of many international top lighthouses E-sports events and professional teams to fuel up for their stable performance. NVIDIA has been supporting the professional E-sports players for years to provide them with competitive hardware solutions.

Jams Zhang, NVIDIA Global Vice President and General Manager of China, said, "NVIDIA has always been committed to leading the development of E-sports industry through visual computing. Along with GeForce RTX launch, we brought a whole new way to experience games. The number of ray-tracing titles is ever growing, and more and more GeForce players realize that the "frames" in E-sports could win games. NVIDIA will continually boost the industry with the all-new RTX platform to equip professional players and gamers. NVIDIA, as the important partner of Tencent E-sports Technology Alliance, will always provide the best E-sports hardware and software products for gamers, E-sports clubs and E-sports lighthouse events.
The Sinking City launch trailer - movie
(hx) 11:27 AM CEST - Jun,25 2019 - Post a comment
Publisher Bigben Interactive and developer Frogwares have released the launch trailer for The Sinking City, which is due out for PlayStation 4, Xbox One, and PC on June 27, and Switch this fall.

Exception announced - briefly
(hx) 11:26 AM CEST - Jun,25 2019 - Post a comment
Developer Traxmaster Software has announced Exception, a rotating combat platformer that combines 2D action with a 3D world, for PlayStation 4, Xbox One, Switch, and PC (Steam). It will launch this summer.

Dogfighter: World War 2 launch trailer - movie
(hx) 11:24 AM CEST - Jun,25 2019 - Post a comment
Iggymob has released the launch trailer for Dogfighter: World War 2 ahead of the multiplayer aircraft battle game’s launch in Japan and Southeast Asia on June 27. Dogfighter: World War 2 will be available for PlayStation 4 as a free download of the game’s 40-player Battle Royale Mode, as well as in a paid physical edition that includes the game’s five-chapter Scenario Mode, a “Limited Zero” fighter plane skin, and 3,500 in-game points. A western release of Dogfighter: World War 2 is also planned, but a release date has yet to be announced. Pre-registration is currently available on the PlayStation Store in Japan and Southeast Asia (Hong Kong, Indonesia, Singapore, Malaysia, and Thailand).

Black Mesa: Xen Gameplay video - movie
(hx) 09:12 AM CEST - Jun,25 2019 - Post a comment
IGN has shared two videos, showing 15 minutes of gameplay footage from the upcoming Xen levels of Black Mesa. The first video shows off the first six minutes of this upcoming mod, while the second video showcases some of its environments and enemies. As its title suggests, Black Mesa Xen features all the alien environments that the original Half-Life game featured. In addition, the team has stated that it will extend some and may even add new environments/levels in order to provide a more lengthy experience.

Hitman 2's New York Map Video - interview
(hx) 12:02 AM CEST - Jun,25 2019 - Post a comment
Hitman 2 is getting a brand new map full of secrets to uncover and targets to murder. The inside of a major New York bank is the setting for the latest map. It includes all the normal things fans expect from Hitman maps.

As Agent 47, you will enter the Milton-Fitzpatrick just as a bank investigation has begun. Your mission has two objectives: eliminate Athena Savalas, the bank Director, and obtain data your client needs. Savalas is suspected of gambling with the bank’s money, so following the in-process investigation could lead you to her lair. Whichever path you take to complete your objective, you can rest assured that 47 will have a number of new tools to help him finish his mission. Like the other campaign maps, The Bank lets you gain new items by moving up the location’s Mastery level. At the higher ends, you’ll unlock some pretty cool stuff. Level 10 brings a gnarly looking shotgun, while level 15 gives you access to a sleek New Yorker suit. And, of course, at level 2 you’ll get to swing a golden brick as the fanciest of melee weapons. There are, always, new challenges and trophies for you to play through and acquire. It looks like an exciting addition to the Hitman map pool. Hitman 2 is available now on PC, PS4, and Xbox One. The Bank map will be coming on June 25 and is only available if you have the Hitman 2 Expansion Pass or Expansion Pack 1. It will, unfortunately, not be available for standalone purchase.
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