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 Gameguru Mania News - May,23 2020 - all 
Intel Rocket Lake CPU Appears with 6 Cores and 12 Threads - tech
(hx) 08:46 PM CEST - May,23 2020 - Post a comment / read (1)
We have been hearing a lot about Intel's Rocket Lake lineup of processors. They are supposed to be a backport of Willow Cove 10 nm core, adapted to work on a 14 nm process for better yielding. Meant to launch sometime around late 2020 or the beginning of 2021, Rocket Lake is designed to work on the now existing LGA1200 socket motherboards, which were launched just a few days ago along with Intel Comet Lake CPUs. Rocket Lake is there to supply the desktop segment and satisfy user demand, in light of lacking 10 nm offers for desktop users. The 10 nm node is going to present only on mobile/laptop and server solutions before it comes to the desktop. Thus far, the six-core, 12-thread model surfaced with a 3.5 GHz base clock and 4.2 GHz boost clock. According to the hardware sleuth, there are multiple Rocket Lake submissions for 3DMark 11, but this particular one has the best score of them all. For comparison, the tipster provided scores for the Core i5-10400 (codename Comet Lake) chip. The Core i5-10400 also conforms to a six-core, 12-thread design, making it the perfect comparison chip. The Core i5-10400 checks in with a 2.9 GHz base clock and 4.3 GHz boost clock. The Rocket Lake processor scored 11,944 points in the physics test and 1,900 points in the graphics test. The Core i5-10400, on the other hand, put up scores of 12,828 points and 1,822 points in the physics and graphics tests, respectively. On the computing side, the Comet Lake chip seemingly delivers up to 7.4% higher performance than the Rocket Lake chip. In regards to integrated graphics, the Rocket Lake part is up to 4.3% faster. Given that it's an engineering sample, it might be too early to draw any concrete conclusions for Rocket Lake. The estimated time frame for Rocket Lake's launch is between Q4 of this year and the Q1 2021.
Steam's top 20 new games for April 2020 - briefly
(hx) 04:59 PM CEST - May,23 2020 - Post a comment
Valve has shared its list of the top games from its digital PC store, Steam, for April 2020, with a list that shows diversity in genres and studios, with 14 different countries seeing representation from the studios responsible for the month’s biggest hits. It was also a strong month for teams releasing their first games on Steam. Nine of the studios made the list with their first efforts on the platform, like 1939 Games with its digital card game Kards: The WWII Card Game, which charted both among free-to-play and all releases.

Steam’s April 2020 top new releases

Steam’s April 2020 top new free releases

Paradise Lost - Cinematic Teaser - movie
(hx) 12:37 PM CEST - May,23 2020 - Post a comment
All in! Games and PolyAmorous have released the official cinematic teaser trailer for Paradise Lost, an upcoming first-person perspective adventure game that will come out on the PC later this year. In Paradise Lost, you assume the role of a 12-year-old kid who finds a mysterious Nazi bunker while roaming a post-nuclear wasteland. Players will explore a vast underground world in which unusual, advanced technology mixes with Slavic folklore and myths. Players will also make decisions that will affect what they will see on their journey. The game will also feature a unique twist on the post-apo genre, with its setting characterized by a mixture of technology and Slavic-pagan aesthetic, against a background of profound human emotions.

 Gameguru Mania News - May,22 2020 - all
Star Citizen Free Fly Week - briefly
(hx) 11:54 PM CEST - May,22 2020 - Post a comment
Cloud Imperium has released Star Citizen Alpha 3.9.1 on the Public Test Servers. According to the team, this new alpha version player’s movement speed while charging a railgun. It also removes timers for “steal stash” mission, and temporarily removed scramble races. Furthermore, Alpha 3.9.1 updates Arena Commander Free Flight to no longer kick players for friendly fire. Additionally, it reduces score required for Battle Royale and Squadron Battle to 15k and 30k respectively, as well as time limit for Battle Royale and Squadron Battle to 15 minutes. It’s also worth noting that this new version increases REC rewards for Star Marine.

Cloud Imperium has also announced that there will be a free fly. During the Invictus Launch Week, everyone has the opportunity to see some of the verse’s biggest, best, and most iconic ships up close. This free fly week will begin today and will end on May 30th.
It's Time for an Old-School Beatdown with Streets of Rage 4 - in-house
(hx) 11:35 PM CEST - May,22 2020 - Post a comment
One of the best beat-em-up games in history is back with a fourth installment. The +7 Streets of Rage 4 Trainer by Cheat Happens should make the game much more interesting. It includes cheats such as Unlimited Player Health, Unlimited Special Star Moves, Super Damage, Enemies Don't Attack, Game Speed, Edit: Score and Edit: Lives. It works for both STEAM and GAMEPASS versions of the game. Check it out in the video below.

Project Genesis Early Access - briefly
(hx) 07:50 PM CEST - May,22 2020 - Post a comment
8 Circuit Studios has announced that the Early Access phase for its sci-fi team-based multiplayer game, Project Genesis, will begin later today. Project Genesis is a fast-paced sci-fi combat. This new game encourages players to choose between frenetic third-person space battles and first-person combat in the same match. Third person space combat uses a “free look” system that allows players to aim and shoot in a different direction than they are traveling. According to the team, this is distinct from other space combat games that use a more airplane-like control scheme. This flight model will allow FPS players to quickly pick up and play. From ships and battle craft, players launch one-man assault pods to perform the risky and aggressive “breach and board” tactic. This maneuver seamlessly transitions the player from third person to first person combat modes.

Street Power Soccer announced - briefly
(hx) 07:48 PM CEST - May,22 2020 - Post a comment
Publisher Maximum Games and developers SFL Interactive and Gamujan have announced Street Power Soccer (North America) / Street Power Football (worldwide), an arcade-style soccer game due out for PlayStation 4, Xbox One, Switch, and PC via Steam this summer.

Throw it down and bring your best—streetstyle football is here.

Sick style and high-energy action come together in this completely over-the-top football experience. Featuring six distinct game modes from open-ended Freestyle and Trick Shot modes to head-to-head competition in Panna and up to three-versus-three matches in Street Power mode, you’ve never played football quite like this.

Ready to take it to the next level? Join street football legend Sean Garnier and face off with freestyle football greats on crazy playgrounds and pitches around the world. You’ll learn to run circles around your friends and pull off insane tricks as you grow your status to become Street King.

Key Features

  • Become Street King – Learn how to rule the streets and blow away the competition with your own character under the coaching of Street legend Sean Garnier.
  • Get the Crew Together – Grab your friends and unleash your street style with up to four-player local or online party play!
  • Six Unique Game Modes – Dance-like Freestyle, three-versus-three Street Power matches, Trick Shot, Panna Cage battles, Elimination and Become King story mode.
  • Over-the-Top Tricks and Super Powers – Play with style and stun your opponents with sick tricks like Boyka’s backflip, Liv’s around the world, Melody’s special moves or Andreas’ windmill. Unleash amazing Super Powers to blow away the competition.
  • Play with Style – Customize your team with stylish street fashions, custom emotes and tattoos!
  • Authentic Streetstyle Culture – Play with the best Street and Freestyle players in the world like Liv Cooke, Melody Donchet, Soufiane Bencok, Daniel Got Hits, Raquel Benetti, and Andrew Henderson and many more. Turn up the volume with hyped-up tracks by Black Eyed Peas, DJ Snake, and Snap as you take to streetstyle stages from around the world including the official Red Bull Street Style World Championship stage.
Just Die Already is a new physics-based sandbox game - briefly
(hx) 02:29 PM CEST - May,22 2020 - Post a comment
Armin Ibrisagic, designer of Goat Simulator, and his development studio DoubleMoose have unveiled the first details for Just Die Already. According to the team, Just Die Already is a ridiculously gory and unpredictable physics-based sandbox game. Just Die Already sees players completing outrageous challenges in order to reserve their place in the World’s Nicest Retirement Home. The game will feature a Mayhem Sandbox world, filled to the brim with crazy tools and contraptions. Players can either play solor or with up to three frieds. As such, you can delight in the experimental, working out ever more incredible ways to secure the game’s fabled golden tickets. Just Die Already will be releasing on PC in the Summer.

Final Fantasy XIV Online Starter Edition for PS4 free until May 26 - console
(hx) 02:27 PM CEST - May,22 2020 - Post a comment / read (1)
Final Fantasy XIV Online Starter Edition for PlayStation 4 is free via the PlayStation Store until May 26, Square Enix announced. It is normally priced at $19.99 / 2,420 yen.

While Final Fantasy XIV Online requires a monthly subscription fee, Final Fantasy XIV Online Starter Edition includes a 30-day free trial.

Final Fantasy XIV Online Starter Edition features the Final Fantasy XIV: A Realm Reborn base game, but does not include the Heavensward, Stormblood, and Shadowbringers expansions.

The deal is currently live in the following territories:

The deal is not yet live in North America (it officially begins on May 22).

Final Fantasy XIV Online is available now for PlayStation 4 and PC.

Observation for PC now available via Steam - briefly
(hx) 02:19 PM CEST - May,22 2020 - Post a comment
Observation, which first launched for PlayStation 4 and PC via the Epic Games Store in May 2019, is now available for PC via Steam at a 50 percent-off launch discount price of $12.49, publisher Devolver Digital and developer No Code announced. Its price will change to the standard $24.99 on May 28.
Observation is a sci-fi thriller uncovering what happened to Dr. Emma Fisher, and the crew of her mission, through the lens of the station’s artificial intelligence S.A.M. Players assume the role of S.A.M. by operating the station’s control systems, cameras, and tools to assist Emma in discovering what is happening to the station, the vanished crew, and S.A.M. himself.

You’re not on the station, you are the station

Blending narrative adventure, puzzles, exploration, and cosmic existential horror, uncover the true nature of yourself, your crew, and the mysterious always-present hexagon on Saturn…
Sea of Thieves for PC coming to Steam on June 3 - briefly
(hx) 02:18 PM CEST - May,22 2020 - Post a comment / read (1)
The PC version of Sea of Thieves, which is currently only available via the Microsoft Store and Xbox Game Pass for PC, will launch via Steam on June 3 for $39.99 / £34.99 /€ 39.99, publisher Microsoft and developer Rare announced.

 Gameguru Mania News - May,21 2020 - all
Valorant launches on June 2, 2020 - briefly
(hx) 08:40 PM CEST - May,21 2020 - Post a comment
Executive Producer Anna Donlon and Game Director Joe Ziegler have an update on the official launch date of VALORANT.

Mafia 2 Definitive Edition Frame Rate issues on PS4 - console
(hx) 08:37 PM CEST - May,21 2020 - Post a comment / read (1)
Mafia 2 has frame rate drops in nearly every section, It is very annoying and the game is nearly 10 years old, 2k couldn’t even give us 1080p and stable 30FPS for a 10-year-old game.

They could have done a better job with this game, like they could have fixed some of the gameplay nuances i.e the cover system. They could have added some of the cut content. What did we get? An upscaled port that didn’t change anything really. If this is the definitive edition, then that is a bad way to show a game that gets so much praise. Hopefully the Mafia 1 remake will be better!
Intel Core i9-10900K Review - tech
(hx) 12:25 PM CEST - May,21 2020 - Post a comment / read (2)
Tomshardware claims some noticeable performance differences between the i9 10900K and the i9 9900K (at default speeds). For instance, there is a 11fps performance boost in Dawn of War 3, and a 10fps improvement in Far Cry 5 and GTA5.

Tweaktown claims that there is a 15fps difference in Shadow of the Tomb Raider. PCPer also reports a 10fps performance improvement in Metro Exodus. Additionally, PCPer states that there is almost a 50fps boost in DOTA 2. Anandtech reports a 10fps performance boost in Strange Brigade under the Vulkan API. Moreover, Anandtech reports a 14fps improvement in F1 2018.

Command & Conquer Remastered will come with open source code - mod&map
(hx) 12:14 PM CEST - May,21 2020 - Post a comment / read (2)
One of the biggest hallmarks of PC gaming and something that consoles still have difficulty allowing is modding. Sometimes, modders have to bend over backward to apply some custom changes to a game, often coming at odds with the game’s developers or publishers, but there are many games that support modding right of the bat. EA Games, however, is going above and beyond what most major publishers do and will even release the open source code for Command & Conquer Tiberian Sun and Red Alert when their remastered versions launch next month! This is very big news considering how major game studios are wary of open sourcing any part of their game (despite themselves using open source software for those games). It’s a tricky legal situation that lawyers simply avoid by keeping code closed but EA Games wants to do right by fans of the 25-year-old C&C franchise, especially the still vibrant modding community that has grown up around it. Open sourcing the code for the two major versions of Command & Conquer would allow modders to take a closer look at how the game was made and modify it to their heart’s content. By choosing the GPL 3 license, however, EA Games is also doing more by making sure the code will be compatible with open source projects CnCNet and Open RA. And, of course, it could also help budding game developers see how one of the most popular RTS games was made.

Since the announcement of the Remastered Collection, one of the top questions from the community has been if the game would provide Mod Support. Given the incredible C&C community projects over the past two decades, we appreciated how important this was going to be for the Remastered Collection. It’s time to finally answer the question around Mod Support, but it first requires the reveal of a special surprise for the community.

Today we are proud to announce that alongside the launch of the Remastered Collection, Electronic Arts will be releasing the TiberianDawn.dll and RedAlert.dll and their corresponding source code under the GPL version 3.0 license. This is a key moment for Electronic Arts, the C&C community, and the gaming industry, as we believe this will be one of the first major RTS franchises to open source their source code under the GPL. It’s worth noting this initiative is the direct result of a collaboration between some of the community council members and our teams at EA. After discussing with the council members, we made the decision to go with the GPL license to ensure compatibility with projects like CnCNet and Open RA. Our goal was to deliver the source code in a way that would be truly beneficial for the community, and we hope this will enable amazing community projects for years to come.

So, what does it mean for Mod Support within the Remastered Collection? Along with the inclusion of a new Map Editor, these open-source DLLs should assist users to design maps, create custom units, replace art, alter gameplay logic, and edit data. The community council has already been playing with the source code and are posting some fun experiments in our Discord channel. But to showcase a tangible example of what you can do with the software, Petroglyph has actually created a new modded unit to play with. So we asked a fun question - “What would the Brotherhood of Nod do if they captured the Mammoth Tank?” Well, one guess is they’d replace the turret with a giant artillery cannon and have it fire tactical nukes! Thus the Nuke Tank was born. This is a unit which is fully playable in the game via a mod (seen in the screenshot above), and we hope to have it ready to play and serve as a learning example when the game launches.

Alongside Mod Support, I wanted to be transparent and address a feature which many of you have also been passionate about, which is LAN Play. Earlier this year, we had every intention of including LAN Play in the launch version of the game, but sadly this feature did not make it in time. Unfortunately LAN Play became the key impact of the Covid-19 situation as we realized the challenge of developing / testing a “local area network” feature in a workplace time of social distancing. We understand this feature is vital as both an avenue to play mods in multiplayer, and also to serve as a backup in case the online systems are ever down. We’re bummed this one got away, and will continue to keep this on our priority list going forward.

Now in terms of discovering user content, we wanted to take full advantage of the PC platforms to streamline this process. For Steam players, we’re utilizing the Steam Workshop for sharing both maps and mods. Players can subscribe to maps and mods directly in the game’s Community Hub within Steam, or utilize in-game menus to browse / download content as well. Origin players can use the same in-game process for downloading maps but will need to manually install mods into their respective folders outside the game. For both versions, once you’re in the game, you may navigate to the Options / Mods tab where you can then activate the mod. We’re aiming to put together further documentation on uploading content and the entire UGC process around the launch window.

Overall, we are incredibly excited to see what the community creates over the coming months. We anticipate some fantastic content for the Remastered Collection itself, some great updates in current community projects as they incorporate the source code, and perhaps we’ll even see some new RTS projects now made possible with the source code under the GPL. One final note we want to emphasize - we’ve done our best to bug fix and prepare these UGC systems for launch, but we have no doubt that once thousands of you begin creating and sharing content, some quirks will be discovered. Please continue to share your experience once the game launches, and let us know how we can continue to improve these tools for your benefit.

We look forward to seeing all of you on the battlefield in less than three weeks, and in the meantime please stay healthy, safe, and thanks for all your support and feedback.


Jim Vessella

Tencent officially takes control of System Shock 3 - briefly
(hx) 12:04 PM CEST - May,21 2020 - Post a comment / read (1)
Publishing giant Tencent 'will be taking the System Shock franchise forward,' System Shock 3 developer OtherSide Entertainment announced today. The studio confirmed the news on its site and social media channels. 'As a smaller indie studio, it had been challenging for us to carry the project on our own,' the announcement adds. 'We believe Tencent’s deep capabilities and expertise as a leading game company will bring the franchise to new heights.'
Doom Eternal Update 1.1 will remove the Denuvo - briefly
(hx) 11:59 AM CEST - May,21 2020 - Post a comment
id Software has just announced that a new update for Doom Eternal will remove the Denuvo anti-cheat system. The Denuvo anti-cheat system used a kernel-mode driver that aims to protect BATTLEMODE. However, and after a huge backlash, id Software has decided to remove it.
I’m certain that a lot of Doom Eternal fans will be happy with this decision. After all, the game has been review bombed after the inclusion of the Denuvo anti-cheat system. As Marty Stratton, Executive Producer of DOOM Eternal, said on Reddit:
Despite our best intentions, feedback from players has made it clear that we must re-evaluate our approach to anti-cheat integration. With that, we will be removing the anti-cheat technology from the game in our next PC update. As we examine any future of anti-cheat in DOOM Eternal, at a minimum we must consider giving campaign-only players the ability to play without anti-cheat software installed, as well as ensure the overall timing of any anti-cheat integration better aligns with player expectations around clear initiatives – like ranked or competitive play – where demand for anti-cheat is far greater. 

It is important to note that our decision to include anti-cheat was guided by nothing other than the factors and goals I’ve outlined above – all driven by our team at id Software.  I have seen speculation online that Bethesda (our parent company and publisher) is forcing these or other decisions on us, and it’s simply untrue.  It’s also worth noting that our decision to remove the anti-cheat software is not based on the quality of the Denuvo Anti-Cheat solution. Many have unfortunately related the performance and stability issues introduced in Update 1 to the introduction of anti-cheat. They are not related.

Through our investigation, we discovered and have fixed several crashes in our code related to customizable skins. We were also able to identify and fix a number of other memory-related crashes that should improve overall stability for players. All of these fixes will be in our next PC update.  I’d like to note that some of these issues were very difficult to reproduce and we want to thank a number of our community members who worked directly with our engineers to identify and help reproduce these issues.

Finally, we believe the performance issues some players have experienced on PC are based on a code change we made around VRAM allocation. We have reverted this change in our next update and expect the game to perform as it did at launch.

Please stay tuned to the official DOOM Eternal community channels for more on the roll-out of this update. As always, thank you for your passion and commitment to DOOM Eternal.

 Gameguru Mania News - May,20 2020 - all
The Shore is a new Lovecraftian horror game - briefly
(hx) 11:30 PM CEST - May,20 2020 - Post a comment
Ares Dragonis has shared a new trailer for the upcoming Lovecraftian horror game, The Shore. The Shore is a game that focuses on the mystery of the unknown with horror elements on a forbidden island. According to its description, the whole story is based on a mythology that goes deep through the core of the Lovecraft’s creations and far more. Players will see the story from eyes of a Father who lost his lovely daughter and will experience the world through immersive atmospheric gameplay. Players will encounter the most nightmarish Lovecraftian entities, survive and solve puzzles. The game currently targets a 2020 release.

Serious Sam 4 launches in August for PC - briefly
(hx) 11:28 PM CEST - May,20 2020 - Post a comment
Serious Sam 4 will launch for PC via Steam and Stadia in August for $39.99, publisher Devolver Digital and developer Croteam announced.

A Deluxe Edition, which includes a copy of the game and the “Digital Deluxe Pack,” will also be available for $49.99. The Digital Deluxe Pack includes the Serious Sam 4 digital art book, digital soundtrack, and the Tommy Gun classic weapon skin.

They also serve up several videos: A cinematic trailer and gameplay/interview videos showing Serious Battles, Serious Enemies, Serious Weapons, Serious Music, and a new Legion System.

A Devolver Digital representative told Kotaku that, “[Serious Sam 4] is still coming to Xbox One and PlayStation 4 after its period of exclusivity is over with Stadia,” adding that the game will not be available for consoles until 2021).
Project: Ragnarok announced - briefly
(hx) 11:11 PM CEST - May,20 2020 - Post a comment / read (1)
NetEase Games has announced Project: Ragnarok, an open-world adventure game based on Norse mythology. It will be available for console, PC, iOS, and Android. Project: Ragnarok was built upon the concept of being able to play the same game across all platforms, and according to GamerSky, NetEase Games established an international team that spent over two years on research and development to do so. The player takes on the role of a hero summoned to the world to stop the destruction of Ragnarok. Along the way, the player will explore dangerous deserts, forgotten caves, ancient forests, and fantasy city-states, do business with dwarves, follow the trail of the sinister people without faces, and uncover the truth of Ragnarok.

The Last of Us Part II 'Inside the Gameplay' developer diary - preview
(hx) 11:05 PM CEST - May,20 2020 - Post a comment / read (1)
Publisher Sony Interactive Entertainment and developer Naughty Dog have released the latest developer diary for The Last of Us Part II, which provides a closer look at the gameplay. The Last of Us Part II is due out for PlayStation 4 on June 19

Naraka: Bladepoint 'Free Movement' trailer - briefly
(hx) 11:03 PM CEST - May,20 2020 - Post a comment
Publisher NetEase Games and developer 24 Entertainment have released a new trailer for multiplayer combat game Naraka: Bladepoint highlighting the game’s free movement and new character Mehlika. While characters Viper Ning, Takeda Nobutada, and Tenkai have been shown before, Mehlika was previously unseen. Each character has their own unique power that makes them unique and enhances gameplay, such as Mehlika’s invisibility. Naraka: Bladepoint is due out for PC via Steam in 2020.

Frozen Flame launches for PC via Steam - briefly
(hx) 11:01 PM CEST - May,20 2020 - Post a comment
Dreamside Interactive will release Fig-funded multiplayer survival action RPG Frozen Flame for PC via Steam Early Access this fall at a minimum planned price point of $29, and later for conosles, the developer announced. A closed beta will begin in June.

Desperados III overview trailer - briefly
(hx) 10:56 PM CEST - May,20 2020 - Post a comment
Publisher THQ Nordic and developer Mimimi Productions have released a six-minute overview trailer for Desperados III.

Desperados III is a real-time tactical stealth game! Players can experience the origins of the beloved Desperados and dive deep into a demanding tactical game with a lot of freedom: Each of the many different scenarios will offer multiple ways to reach your goal and Desperados III gives you five unique heroes, each one with its own set of skills. In the new trailer, you will see what view cones, the noise from gunfire, or sniffing guard dogs can do – or how you can use the environment to your advantage. Desperados III is due out for PlayStation 4, Xbox One, and PC via Steam on June 16.
MK 11: Aftermath expansion 'RoboCop vs. Terminator' gameplay - movie
(hx) 10:54 PM CEST - May,20 2020 - Post a comment / read (1)
Publisher Warner Bros. Interactive Entertainment and developer NetherRealms Studios have released a new set of gameplay for Mortal Kombat 11: Aftermath showing a fight between new playable character RoboCop and existing playable character Terminator. The Mortal Kombat 11: Aftermath expansion is due out on May 26. Mortal Kombat 11 is available now for PlayStation 4, Xbox One, Switch, PC via Steam, and Stadia.

Five Australians Charged For CS: GO Match-Fixing - in-house
() 10:50 PM CEST - May,20 2020 - Post a comment
The charge against the players is that they threw matches that they wagered on. After a police inquiry into the match fixing of Counter-Strike: Global Offensive games, five Australians have been charged to court. This is coming after six players were arrested in August, over allegations of throwing matches they wagered on. CS:GO is becoming an increasing popular game to bet on, like a lot of video games nowadays, you can bet on video games as well as playing online casino games, in this instance, you then will be able to bet on yourself and predict how you will play and finish, instead of having to match fix video a full article
Half-Life: Alyx Intro in Far Cry 5 - mod&map
(hx) 01:12 PM CEST - May,20 2020 - Post a comment
Modder SanktPerkele has recreated the intro sequence from Half-Life: Alyx in Far Cry 5. Not only that, but this custom map is currently available for download. This custom map mixes Half-Life: Alyx with Far Cry 5. As such, you’ll explore a part of City 17, and fight enemies from Far Cry 5. Naturally, you’ll also have access to Far Cry 5 weapons.

 Gameguru Mania News - May,19 2020 - all
Mafia 2: Definitive Edition gameplay - movie
(hx) 06:55 PM CEST - May,19 2020 - Post a comment / read (1)
It appears that the PS4 version of Mafia 2: Definitive Edition went up earlier on the Australian PS store. Thus, someone was able to purchase the game and share twelve minutes of gameplay footage from it. Unfortunately, and as we can see, Mafia 2: Definitive Edition does not feature any PhysX effects. This means that this new version has less particles effects, with worse cloth physics. Of course these effects were available exclusively on NVIDIA GPUs, however, it’s a shame witnessing a new version of a game with worse physics effects.

2K Games has officially announced that the Mafia Remake, Mafia: Definitive Edition, will release on August 28th. Mafia: Definitive Edition will be a full remake of the first Mafia in the Mafia 3 Engine. Mafia: Definitive Edition will launch both physically and digitally for PlayStation 4 and Xbox One, as well as for PC via Steam and the Epic Games Store, and Stadia on August 28 for $39.99. It is also included with Mafia: Trilogy, which is available now digitally and will launch as a physical set on August 28 for $59.99. Users who purchase the digital version of Mafia: trilogy will receive Mafia: Definitive Edition upon release

In other news, both Mafia II: Definitive Edition and Mafia III: Definitive Edition are available now digitally for PlayStation 4, Xbox One, and PC via Steam for $29.99 each, with Epic Games Store and Stadia launches planned for a later date. All existing owners of Mafia II on Steam will be upgraded to Mafia II: Definitive Edition, while all existing owners of Mafia III on all platforms will be upgraded to Mafia III: Definitive Edition. Pre-orders for Mafia: Definitive Edition include “The Chicago Outfit” downloadable content pack, which includes “The Don” exclusive player outfit, “Smith V12 Limousine” exclusive vehicle, and “Gold Semi-Automatic” exclusive weapon skin. Users who sign up for a 2K Account will unlock the following bonus items for each game:
- Mafia: Definitive Edition – “Black Cats Motorcycle Pack”
- Mafia II: Definitive Edition – “Made Man Pack”
- Mafia III: Definitive Edition – “Classico Three-Piece Suit” and “IL Duca Revolver”
Mafia II: Definitive Edition will be granted to all Steam owners of the original game at no additional cost. Moreover, existing Mafia III owners will be upgraded to the Definitive Edition.
Modern Warfare May 18th Update released - patch
(hx) 06:54 PM CEST - May,19 2020 - Post a comment
Activision and Infinity Ward have released a brand new update for Call of Duty Modern Warfare. The new update adds a new Gunfight Map and a new Multiplayer Map. Moreover, it addresses some out of map exploits, and brings numerous gameplay fixes and weapon balance tweaks. Going into more details, the May 18th Update adds the fire throwing knife to restricted equipment for CDL. It also fixes some out of map exploit across various maps. Additionally, it fixes a bug where players could take the ATV out of the map on Aniyah Palace, as well as an XP exploit in Hardpoint.

Call of Duty Modern Warfare May 18th Update

General Fixes

  • Infected and Gun Game now feature playlist text to reinforce that KDR and win loss are not affected
  • Blueprint variants of Gun Game and Gunfight can now be enabled in custom match advanced options for their respective modes
  • Added the fire throwing knife to restricted equipment for CDL
  • Fix for the ‘Splash Guard’ shotgun weapon camo not applying properly to the weapon
  • Fixed a bug where on occasion, your selected Operator would not appear in the squad walk
  • Added a ‘Hold to Use’ option that allows you to choose between a hold or a press for the interaction button on keyboard and mouse
  • Adjusted the Monitor Distance Coefficient slider option to maximum value from 2.00 to 5.00
  • Out of map exploit fixes across various maps
  • Fixed a bug where players could take the ATV out of the map on Aniyah Palace
  • Fix for an XP exploit in Hardpoint
  • Fix for the ‘Time to Reap’ watch not displaying the time
  • There is also a fix for the ‘Blue Skies’ watch appearing backwards when worn
  • Fix for some players spawning facing a wall while playing FFA on Talsik Backlot
  • Demolition: Added VO to alert the defending team a bomb site was destroyed
  • One in the Chamber: This mode is now available in custom games!
  • Regular Infected playlist now has random care package drops!
  • Gun Game Reloaded is now in the Quick Play filter.
Phantasy Star Online 2 for PC launches May 27 - briefly
(hx) 06:51 PM CEST - May,19 2020 - Post a comment
Following the Xbox One launch in April, the PC version of Phantasy Star Online 2 will launch via the Microsoft Store on May 27 in North America, Sega announced. It will feature cross-platform play with the Xbox One version. Sega also announced that special Hatsune Miku-themed items are available starting today for Xbox One version via the Scratch Ticket Terminal. Players can use ARKS Cash Scratch Tickets to get clothing and accessories, including items from Hatsune Miku, Megurine Luka, Kagamine Rin, and Kagamine Len.