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Infernal (hx) 01:00 AM CEST - Apr,17 2007
Developed by Metropolis Software ( Gorky
Zero makers), Infernal is a 3rd person shooter that follows the eternal
conflict between good and evil, confronted in supernatural intelligence
agencies. You play the role of Ryan Lennox, a fallen angel who forced by
circumstances becomes the right-hand man of none other than Lucifer himself. In
the game you play Ryan Lennox, a kind of law enforcer-slash-fallen angel who's
trying to rid the world of hell's minions armed with a variety of weapons and a
smattering of supernatural powers, including pyrokinesis, teleportation, and the
ability to feed on the souls of fallen enemies.
The game itself is a fairly average 3rd-person shooter. The story puts player in a series of different missions, in a variety of surroundings. The first mission leads Lennox into an old medieval monastery, somewhere in the Alps. Then the story continues at a refinery with widespread industrial environments. The missions vary between open areas and interiors. Unfortunately, the levels are linear to the extreme - there is always only one route that the player must take through the level. The basic weapons are shurikens and a pistol, followed by machine guns. Later, you will also be able to use more effective guns such as a flamethrower or a bazooka. To use a gun in a devilish way, you need to collect mana, which makes the gun far more powerful. As I mentioned above, you also have some supernatural powers. The most important is the ability to drain human life energy from their corpses, in turn replenishing your health and mana. Because of this mechanic, things rarely get too tricky but it's still worth clearing a room before attempting to stock up. As well as this ability to drain vital resources, Lennox can temporarily teleport and see things that are invisible to the normal human eye. However, these powers are more useful for solving puzzles than obliterating your enemies. With the help of second sight you can see the security codes needed to open a door or activate a console. With telekinesis you can free the road from different boxes and obstacles, or you can use it in the same manner to jump over a big wall. Teleportation only works for a few seconds, so it's useful when, for example, you need to teleport yourself behind a camera to shutdown the security system.
All in all, Infernal gives a great first impression, but the gameplay starts to become repetitive/boring quickly. There are some puzzles here and there, but for the most part you'll have to kill everything that moves. This means that as long as you find enemies you're going the right way. It's always sad to see a game with so much potential fall short of the mark. Infernal could have been magnificent and been a breath of fresh air for the PC platform. Oh well. Give it a try - maybe you'll like it :-)
related links:
homepage, demo,
cheats,
trainer
+1,
fansite.
System Requirements
Minimum:
Win2k/XP/Vista, Pentium 4 1.7 GHz or Athlon XP equivalent, 512MB RAM, ATI
9600/Nvidia 5950 or better (pixelshader 2.0 or higher), Direct X 9.0c compatible
sound card, DVD-ROM, DVD-ROM drive, 2GB Free HDD Space, Keyboard and mouse
Recommended: Pentium
2.5 GHz or Athlon XP/64bit Equivalent, 1GB RAM, Pixel Shader 3.0 compatible card
snd: 3/5 - mediocre, dreadful voice acting, kick ass music! gfx: 4/5 -
solid, many superb effects, includes support for Ageia PhysX engine, repetitive badies, weak level design playability: 3/5 -
old-school Max Payne-like shooter, large fire-fights, some puzzles, very repetitive, extremely linear, some frustrating bosses, dumb AI, weird story, no multiplayer, controls feel clunky and unresponsive, zero replay value
genre: third-person shooter platform: PC release: February 2007 developer: Metropolis Software the game is similar to: Max Payne publisher: PlayLogic
| Overall: 68% |
| |
last 10 comments:
imafoolru12 | (02:29 AM CEST - Apr,18 2007 ) | This game was OUTSTANDING! and was very challenging. I thought the voice over was done very well, weapon sounds were great, a wide varity of arsenal to use. I liked it more then the Max Payne series. The Level design was great. If you like the Max Payne series you are going to love this game it makes payne look like a sissy boy!! | |
Sabot | (10:11 PM CEST - Apr,19 2007 ) | spot on hx, -'dreadful voice acting', straight out of a porno! :lol: | |
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