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Desperados 2: Cooper's Revenge|
(hx) 10:04 PM CEST - Aug,03 2006
Desperados 2: Cooper's Revenge is the follow-up to 2001's
Wanted Dead or Alive
, a character-based real-time strategy game. Desperados
2 puts you back in the saddle sore jeans of John Cooper, this time on the trail
of the banditos who killed his brother, hence the subtitle Cooper's Revenge. The
old gang are back together, with John leading the way assisted by Doc, Sam, Kate
and the others as well as a new member to the gang, Hawkeye, an Injun, who joins
up with Cooper in his quest to avenge his brother as Hawkeye has an interest in
the killers too.
If you haven't played Desperados, think of it as a Commandos Behind Enemy Lines in the Wild West and you'll be pretty much there. In the game, you switch control between six separate hero characters - each has their own special ability. These include fist-fighting, shooting, sedative injection, swimming and handcuffs. For example, Kate O'Hara is a seductress who uses her feminine wiles to catch amorous enemies off-guard, Doc McCoy is not only the medic but also the sniper and Sam Williams is also the explosives expert who uses dynamite and land mines to get his business done. There is no building a base, collecting resources and marching towards the enemy. The trick of Desperados 2 is coordinating your squad and working out when best to use their abilities. It will take a combination of teamwork, stealth, deception and down-and-dirty gun slinging to survive.
You view the action in two modes: an isometric, top-down view (where you make your tactical decisions) and a close-up, third-person perspective- this is handy for taking a break from the 3D aerial view and good for kicks if you fancy a bit of knife throwing or gunslinging. Another new and very handy feature is the quick action sets, which allows you to program each character with up to five actions at once. These can range from just moving to a specific point through waypoints, through to performing an action such as knifing a bad guy or blowing up explosives. What made game play so fun is that Desperados 2 allows for more interaction with the environment due to full 3D interior views of buildings and movements like climbing, sneaking, jumping and hiding.
The control system is anything but intuitive and certainly takes some getting used to before you can begin to enjoy the game. The missions themselves are typical matinee fare: protect a wagon train of settlers, escape from a military prison, sneak up and eavesdrop on a bandit camp, and so forth. Though you'll blow through certain parts of certain missions with relative ease, the game requires quite a bit of trial and error before you stumble upon a solution that works for you. For example, gunfights require you to pick off hordes of opponents, which isn't an easy task. Shooting a bad guy, for example, requires you to first select Cooper, click on his revolver and then select the enemy you want to shoot. Because you never really know what's going to set off the AI, and because all it takes is one hit to kill you, you'll often be dead before you realized you were in danger. Fortunately, it only takes a few seconds to revert to the last quicksave, so you can repeat the process again, and then, if by sheer luck you survive, slam the quicksave key and move on. Yeah, Desperados 2: Cooper's Revenge is not for the easily frustrated. It consumes a lot of patience with little pay-off. Overall, I would definitely recommend this game to anyone who enjoyed Desperados: Wanted Dead or Alive.
System Requirements: 2.0 GHz Processor, 512MB RAM, 128 MB RAM and
DirectX9-compatible videocard*, Sound: DirectX compatible sound device, DVD-ROM,
4GB free HDD space
XGI and S3 graphic cards such as S3 Chrome S25, S3 DeltaChrome S8, XGI Volari
V3 and XGI Volari V8 are not supported by Desperados 2. However, the game may
work on some of these boards. Also Matrox graphic cards such as Matrox Millenium
P750 and Matrox Parhelia are are not supported by Desperados 2. However, the game
may work on some of the boards by this manufacturer.
snd: 4/5 - good effects, excellent soundtrack, mediocre voice acting
gfx: 4/5 -
solid, new 3D engine, detailed environments (including the crumpling of the characters clothes), movies in between the missions are just "painted" pictures
playability: 4/5 -
challenging + great atmosphere, fairly addictive, 20 new actions (swimming, sedative injection and handcuffs...) , weak AI, no map editor, no multiplayer, low replay value, some bugs
|genre: tactical RTS|
release: May 2006
developer: Spellbound Software
the game is similar to: Desperados: Wanted Dead or Alive, Commandos Behind Enemy Lines
|xxxx||(02:38 AM CEST - Aug,04 2006 )|
|I never played the first one but this looks pretty cool. Different.|
|AhPook||(12:41 AM CEST - Aug,09 2006 )|
|Yeah, the interface is a bit... wonky. There might be a good game in there somewhere but I haven't found it yet.|