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TRON 2.0
(hx) 07:00 AM CEST - Sep,02 2003

Have you ever dreamed of fighting with a TRON disc...or engaging in a light cycle duel. Well in this game you do that and more. TRON 2.0 is a cyber-punk first-person shooter that takes place in present day, approximately 20 years after the events of the film released 20 years ago. ENCOM programmer Alan Bradley has finally managed to replicate the technology that digitizes human beings. The key is Ma3a, a sophisticated AI (artificial intelligence) program advanced enough to hold a person's full genetic information and to restore it safely to the physical world. With Bradley's company about to be taken over, he disappears - suddenly and mysteriously of course. In the game, you play the role of Jet Bradley, son of ENCOM programmer Alan Bradley, who finds himself transported into the digital realm. Once inside the computer your adventure begins and the story starts to take place.

TRON 2.0 features over 30 levels where you will race on light cycles, battle corruption both inside and outside of the computer world, and explore locations including the Internet Hub, Firewall, Corrupted Server and Light Cycle Game Grid. In the exploratory portions, the pay-off to looking in archive bins are emails, permission codes and upgrades (subroutines) to your operating system. They can get infected and fragmented so a lot of the game is played while you’re disinfecting these subroutines. Besides all the internal emails, you've got enemies who're are named ICP Programs (Intrusion Countermeasure Programs), Corrupted Programs, the Kernel, Bits, Bytes, and every other computer related name you can think of. There's also small and simple RPG element running through TRON 2.0 and it's imprinted on your disc and the version of your software. As the game progresses you gain versions through completing tasks and picking up little golden "build notes" which allow you to "upgrade" yourself in a style similar to No One Lives Forever 2, allowing you to increase your base health, energy, weapon efficiency, transfer rate, and processor.

You start the game with your Disk Primitive, the original weapon from the original TRON movie. You basically just aim and throw it at your enemies, then wait for it to bounce back to you in a boomerang-like fashion. You can use the disc to block as well as throwing it, and if you have the Power Block subroutine, it becomes a devastating weapon unto itself. But the creators of TRON 2.0 have expanded the weapons also known as "primitives" - that can be modified by subroutines to have a total of three attacks each. Each of these weapons comes from the different factions in the game and so is not as out of place as you would think. In total, there are four main weapons - already mentioned disc which is native to Jet and ICP, the Rod is native to light cycle racers, the Ball is native to the forces of corruption, and the Mesh is native to the DataWraiths. In addition to the basic disc, there is also the Sequencer disk, which can throw up to four discs rapid-fire, and the Cluster disk, which acts as a flying fragment bomb. The Rod is a cattle prod-like device, and can be modified into an energy cannon or sniper weapon. The Ball is a grenade that can be modified into the Ball Launcher, or Drunken Dims, which is like a Ball Launcher on steroids. The Mesh is an energy blaster that can be modified into an energy claw and the Prankster Bit, which is the BFG of TRON 2.0.

TRON 2.0 also contains a number of light cycle races (a completely separate mini-game), which can be played over a LAN between up to 8 players. The other two multiplayer modes revolve around the disc arena match seen in the film. The disc game is entertaining, but it's the equivalent of deathmatch to any other game. These matches can be somewhat amusing for a time, but probably won't keep most gamers interested for too long.

Overall, TRON 2.0 strays a bit from the conventional FPS by incorporating some fundamentally RPG elements into the mix and contains all the elements that you’ve come to expect, even frustrating jumping puzzles. Some of the levels are very large and have a great sense of depth. You'll notice that the developers paid a lot attention to detail from the visuals, to having professional voice actors (from the original TRON movie). There is also a lot of humor in the game so if you’re a computer geek like me you’ll get a lot of good laughs out of this game. TRON 2.0 is definitely worth buying, especially if you liked the original movie. For more info download both SP Demo (203MB) and MP Demo (160MB), and visit the official TRON 2.0 homepage.

System requirements:
Minimum: Pentium III or AMD Athlon 500MHz, 256MB RAM, 32MB GeForce 2 class Direct 3D-compatible video card with Hardware T&L, 32-bit colour, DirectX 9-compatible driver Sound Card, 16-bit DirectX 9-compatible sound card, 8X CD-ROM, 2.4GB free HDD space + additional hard drive space for Windows swap file and saved game files, 56k modem, DSL, Cable Modem or LAN, 100 Base LAN connection for Light Cycle Racing, Java-compatible Web Browser
Recommended: Pentium 4 or AMD Athlon 1GHz, 512MB RAM, NVIDIA GeForce FX video card, Sound Blaster Audigy 2 sound card, 32X CD-ROM, 2.4GB free HDD space + additional hard drive space for Windows swap file and saved game files, 56k modem, DSL, Cable Modem or LAN, 100 Base LAN connection for Light Cycle Racing, Java-compatible Web Browser (e.g. Internet Explorer 5.0 or Netscape Navigator 4.7 or later).


snd: 5/5 - excellent, sounds and music fit very well with the digital universe you're in, well done voice acting
gfx: 4/5 - Lithtech Jupiter engine does a fine job - takes the original TRON scenery to the next level
playability: 5/5 - pretty straightforward and consuming, very polished, great story, a lot of humor, 30 levels, lite RPG elements, dozen different weapon configurations, too many jumping puzzles, no way to replay completed levels
genre: cyber-punk FPS
release: August 2003
developer: Monolith
publisher: Buena Vista Interactive
Excellent
Overall: 86%


last 10 comments:

mrhyunposted - Sep, 02 2003 - 08:45
agree 100% with the review.. ..definitely a keeper.

chrisposted - Sep, 02 2003 - 09:57
finally a movie to game that does not suck .. :)

Kintaroposted - Sep, 02 2003 - 10:43
Lots of humor to the game? Only "funny" bits are the names of the enemies "Morton disk scanner.exe" for instance

Lokam Turnerposted - Sep, 03 2003 - 00:49
i thought it was a great game i picked it up thursday and finished it after 2 days of 10 hours and a 4 hour finish up on monday; so for 24hours i thought it was a bit on the short side, but the 24 hours were wonderful (except when your playing the light cycles and you have derezzed 2 of the other 3 players and you think left but turn right and do'h...) but still, it was great fun; watched the dvd of tron in the middle of playing one night - all and all a tron weekend

OlavoXXXposted - Sep, 03 2003 - 07:57
It´s been a long time since I´ve played a game as beautiful as this is. Tron 2.0 expands the visuals and story of the movie like no other movie based game I´ve played before. You got ot play it on a video card with DirectX 8.1 pixel shaders to really enjoy it. There´s a "screen glow" effect which is one of the best and original use of pixel shaders i´ve seen.

Gunsonposted - Sep, 03 2003 - 16:32
Definately a cool game. After seeing HL2 previews, its hard to get excited about games out at the moment, but this game kept me captivated for the whole way through - i could stop playing :) Impressive graphics (especially the glow technology), great sound and alot of fun to play.

Joshposted - Sep, 03 2003 - 17:59
Very nice looking game, watching the original Tron and had to buy the game. Played for a short while and became bored doing the same old thing. For a FPS, I personally need more action.

apotheosisposted - Sep, 03 2003 - 23:01
Agree with the review and the comments. I was totally hooked on this film as a kid, and the game's designers did an outstanding job maintaining the look, feel, and sound of the movie. Even the music is well done - lots of Wendy Carlos' original soundtrack, with a modern twist. The storyline was paced well; not quite groundbreaking, but not boring either. The script manages to incorporate plenty of computer jargon and concepts for atmosphere, without being obnoxious about it. Some of the platform-jumping puzzles annoyed the hell outta me, but that was just a minor gripe. Overall, it's everything I hoped it would be, and then some.

anonymousposted - Sep, 04 2003 - 23:23
in reply to; >Lots of humor to the game? >Only "funny" bits are the names of the enemies "Morton disk scanner.exe" for instance "...128 megabytes of ram, capable of 16-bit processing. I challenge you to find a better system." "Oh yeah, the tanks are read only ;)" In the 'city' - you can get a 'warez' copy of a program by talking to some female program around some corner The racing grid death comments - 'Newbie!' Upon sight the ICPs and other programs say... 'Scuzzy (SCSI comes to mind) Warez'. Various program-to-program dialogs. A bit of irony in the emails... You have to pay attention and get involved in the game to catch ALL the subtle jokes - but nobody's perfect. It helps to know a bit about computers in the first place to understand alot of the jargon and other terms, such as the difference between high-level and low-level compilers.

posted - Sep, 06 2003 - 01:06
anonymous i found your comment hard to understand. I have to say this game looks pathetic. Its so cartoon like which makes the atmosphere seem phoney.

anonymousposted - Sep, 06 2003 - 02:11
I found it hard to understand to, it took out all my bracket returns. :( just assume I pressed enter every so often or something :\

??????posted - Sep, 13 2003 - 03:37
I LOVE THIS GAME!!! The TRON glow effect was AWESOME! In my opinion it wasn't quite as original as I thought it would be though. Goodbye -END TRANSMISSION-

jaxonposted - Sep, 17 2003 - 22:07
..screnn glow is definitv not a pixel shader effect, i've tried it with a geforce2 whcih has no pixelshader support and it worked, but its a very cool looking effect...

Dave Jonesposted - Jan, 15 2004 - 04:17
Tron 2 has great graphics but the sound is a let down it is only bleeps and computer noises because I have onboard sound. Vietcong supposedly had troublesome copy protection but disc 1 of tron 2 original cd version had a crc error at 31% of the installation and it is impossible to uninstall the game.

posted - Jan, 18 2004 - 02:41
All i can say is i would never buy anything named "TRON" the name is pathetic.

meposted - May, 15 2004 - 22:28
"All i can say is i would never buy anything named "TRON" the name is pathetic." We are judging the actual game here not the title of it. As for the title it is based of the original movie tron, in the 1980s, which also explains the cartoony textures, but it adds a interesting touch from the boring old SOF games and alike. XIII was another which used the same sort of cartoon texturing, made the game interesting.

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