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Tropico 2: Pirate Cove|
(hx) 07:00 AM CEST - Aug,11 2003
Tropico 2: Pirate Cove is a sequel to Tropico, one of the best dictator simulation ever. Unlike the original game, the role of the leader in Tropico 2 is clearly set - you are always a villain. As an all-powerful Pirate King, you must manage a seventeenth century band of buccaneers. You can build ships and send out your pirates to grab money or kidnap a captive with a particularly helpful skill or just raid a settlement for more captive workers. There are six ships to choose from, ranging from the tiny Snow, which should only be used for exploration, to the huge Galleon. To keep your pirates happy enough that they won't murder someone or stage a coup you'll need to provide them with entertainment in the form of drinking, wenching, gambling, feasting, and a feeling of anarchy, while prisoners thrive on food, rest, religion, fear, and a sense of order in their lives.
In comparsion with the original game, there are three big changes to "Tropico" Model. The first is that the traditional economic model is reversed - you maintain your wealth not by production of materials, but by plundering merchants on the high seas and bringing the victims back to the island as captive workers (the population is divided into pirates and their captives). Of course, captives must be kept in fear (for example you can order random executions) or they will try to escape. Another major change is the increased emphasis on the importance of characters, especially pirate characters. Each pirate captain on your island is unique with unique character art, portraits, characteristics, etc. Some of these captains are legendary pirates like Morgan or Captain Kidd. You will care if one of your captains gets captured, and you will appreciate his greatness when he is promoted. The island is also zoned so that richer pirates may sequester themselves in their own booty-filled mansions, which automatically upgrade as their standards of living improve. Finally, the campaign mode is also a change, or rather an addition.
Tropico 2 features four basic modes of play - Learn (tutorial), Campaign, Stand Alone Scenario, and Sandbox. The campaign mode encompasses 16 missions and puts you in charge of a certain island, with modest resources and limited buildings to choose from. Of course, you can also play stand-alone scenarios or a player-generated game where you set all the parameters and create your own pirate king. The Sandbox mode allows you to set your own victory conditions on an island difficulty of your choosing.
The city building type games have gotten so boring and stale. This game makes
the genre fun and gives new hope for the future of this type of game. If you've
ever wanted to rule a desert island, Tropico 2 might well be the game for you.
Kidnapping, slavery, and forced prostitution are the backbone of this game. You
can try this playable
Minimum: P3 500 or AMD Athlon 64MB RAM CD/DVD-ROM DirectX 8.1 compatible, 16MB+ Video Card (Graphics Accelerator),1.8 GB free hard drive, space for install 1.0 GB free hard drive space at run time, Windows XP, 2000, 98, ME (Windows 95 NOT supported)
Recommended: P4 2.0+ GHz 256MB+ RAM CD/DVD-ROM DirectX 8.1 compatible 64MB+, Video Card (Graphics Accelerator), 1.8 GB free hard drive space, for install 1.0 GB free hard drive space at run time Windows XP,
2000, 98, ME (Windows 95 NOT supported)
snd: 4/5 - pretty good, over 20 carribean style songs/tunes, sound effects are standard fare
gfx: 4/5 -
much like the original "Tropico", nicely detailed and beautifully animated (resolution up to 1600x1200), seven levels of zooms
playability: 4/5 -
addictive&well-balanced, simple and effective interface, the campaign mode alone provides ~50 hours of fun, good replayability through sandbox mode, comprehensive in-game encyclopedia, no multiplayer, you can't assign captives to work at certain buildings
|genre: pirate simulation-strategy|
release: April 2003
developer: Frog City
|47LoneWolf@aol.com||posted - Aug, 11 2003 - 13:50|
|:"I personally think this is a pretty cool game although a bit slow and lack of blood. But the many choices and building type and options keeps the fun going. On the bottom-line this game is a bit too crazy like you can ONLY kidnap one specialist(engineers,lumberjack,cooker etc) at a time what a bummer." |
|fdds@Sdfs.com||posted - Aug, 11 2003 - 15:34|
|Boring game couldve been so much better, and it looks dated |
| have bad luck!||posted - Aug, 11 2003 - 15:38|
|i hate pirates they stole my first boat and sunk my second boat in real life. Fuck pirates are so evil. i will never play a game with pirates in it.|
|firstname.lastname@example.org||posted - Aug, 12 2003 - 03:49|
|Hx doing reviews? Dude! You are supposed to be on vacation!|
|ZI9MM||posted - Aug, 12 2003 - 04:42|
|as someone mentioned earlier, he is on vacation. the reviews are posted by an script (1:00am automated time) its not too long till HX arrives back. sweet!|
|fdds@Sdfs.com||posted - Aug, 12 2003 - 11:59|
|All hail mighty HX!
|email@example.com||posted - Aug, 13 2003 - 10:05|
|Hail indeed, HX is a major asset to the gaming scene!|
|fdds@Sdfs.com||posted - Aug, 13 2003 - 13:32|
|Strange my email is becoming my nickname aswell... TEST|
|posted - Aug, 14 2003 - 19:18|
|yeah the script is not working correctly. i takes removes the first letter from whats in the "Your E-mail" textbox and posts the remaining text as "Your name" instead of whats in the "Your name" textbox. im not sure why but its fucked up. its been like that for like 2-3 weeks. maybe hx will fix it when he gets back? right now it does not really matter what you type in the "Your name" box it does not post it. i mention this a while ago. |
|hx||posted - Aug, 17 2003 - 21:38|
|posted - Aug, 19 2003 - 06:44|
|well i said 2-3 weeks but i think that was a bit overstated. it was really more like 1-2 weeks. but anyway thanks for fixing it human!|