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Conquest: Frontier Wars
(hx) 09:40 PM CEST - Aug,28 2001

Conquest: Frontier Wars is a futuristic real-time strategy game that officially began life at Digital Anvil (StarLancer, Freelancer), later when Microsoft purchased Digital Anvil, Eric Peterson, the game's producer and designer, founded Fever Pitch Studios to finish the game and inked a publishing deal with Ubi Soft. Kinda complicated path (four years) to completion, but Conquest: Frontier Wars looks to be a magnificent, compelling, addictive, and very intriguing space strategy game, since the developers gained extra time to add in all the features they originally desired. Conquest: Frontier Wars has definitely some fresh new ideas to bring to the genre. The first very interesting thing in the game is the map. The first level map (the one you play in) is the System map, that system map is linked through the use of Wormholes to other system maps (up to 16 maps) on a Galaxy map in real time, the second thing is the supply system which is the first in any RTS. You must keep a system "In Supply" to harvest minerals, repair ships, and even build ships. In addition, you must also keep your ships stocked with supplies using Supply ships. The last thing is the extremely helpful version of AI use in the game known as the Admirals, They can search and destroy for you, they can defend a place, attacking when they see a ship and regrouping when the threat has passed, and most importantly they offer bonuses to all ships under their command. You will really need them to be able control your fleets on so many maps. Except these innovations Conquest: Frontier features three Unique Races - The Terrans, The Mantis, The Celareon, three resources - Ore, Gas, Crew, various Planets (each planet can sustain up to 12 building slots, but- you can not build everything you need in the game on a single planet), an engaging sci-fi storyline, 16 episodic missions and well done 3D environment. What about gameplay? First off I thought it will pretty boring and tedious game, but very soon I found Conquest: Frontier Wars is pretty cool and very addictive, almost like Emperor Battle for Dune. The innovations I mentioned above made the game really very interesting and good playable. However the game is still kinda like Starcraft, you basically control your army of 3D units but on a 2D plane by very intuitive interface. So despite of few innovations in the aspects of gameplay, the game is nothing revolutionary. But how I said if you will start to play it, is really difficult to stop :) if you are waiting for Homeworld clone, rather wait for Homeworld 2, but if you are Stacraft dependant, it's game for you! Well if you never played Starcraft, you can try playable demo (40MB).

snd: 4/5 - very good music&sound effects, voice acting is OK
gfx: 4/5 - very good, all ships are modeled in 3D, brilliant explosions and dazzling effects during the battles, nice and detailed textures, only backgrounds are fairly blurry
playability: 5/5 - very addictive, intuitive interface, up to 16 linked maps via Wormholes, supply system, good AI (Admirals), full save&load options, multi-player modes (LAN/Internet)
genre: RTS
release: August 2001
developer: Fever Pitch Studios
the game is similar to: Starcraft
publisher: Ubi Soft
Overall: 86%

last 10 comments:

EKo Hadi Prayitnoposted - Sep, 10 2001 - 19:26
I think this game so good for playing. for gamers with like RTS game type, i suggest play it fisrt. but there is some bug, i can't play on AMD KII-233Mhz with memory 64MB on VGA shared. i suggest for developer to build create this game with non-linier story line.

Mace Winduposted - Sep, 16 2001 - 19:22
Well I'm a fan of Sci-Fi RTS games and this game is no exception. To sum this game up in one word is EXCELLENT The game is very addictive, the graphics are great and the music is very StarTrooperish. If your a fan of Star Trek Armada get this game now.

Tyrone Bartolicposted - Oct, 12 2001 - 21:04
This is a very good game but it coppies a lot of stuff from other games such as two games that are a lot better Starcraft and Armada....not to mention "Pegasus NavCom AI" now if you dont know where that comes from....

Ron Jeremyposted - Jan, 10 2002 - 05:27
This game is the best RTS I have ever played, it has more strategy in one skirmish game then all other RTS games to date. I am suprised that it is not getting massive hype, also it is only $25, best bargain of the year.

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