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S.T.A.L.K.E.R - MP BETA impressions [23286]

 
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ggrobot
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PostPosted: Wed Feb 28, 2007 12:25 am    Post subject: S.T.A.L.K.E.R - MP BETA impressions [23286] Reply with quote

After years in development,
S.T.A.L.K.E.R: Shadow of Chernobyl, is just a few weeks away from retail release, and in today's preview, Gameguru Mania reader
Devilhood gives us his impressions of a beta build of the game. Enjoy!...read a full article

Read more...

Source: GGMania headlines
GGMania.com - Daily Gaming and Tech news


Last edited by ggrobot on Wed Feb 28, 2007 11:12 am; edited 1 time in total
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lmer
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PostPosted: Wed Feb 28, 2007 2:05 am    Post subject: Reply with quote

Oh man, sounds more like an Alpha Sad.

Great write-up Devilhood!
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devilhood
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PostPosted: Wed Feb 28, 2007 2:10 am    Post subject: Reply with quote

Thanks, yeah Alpha is definately the word Laughing

I think if they decide not to add any kind of group spawn disable, you will most likely see an Elimination mod come out.
The physics are apparently fully intact for SP but disabled on MP, I was pretty peeved about the lack of glass smashing though.
Fingers crossed for the final release I guess.
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hairball2
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PostPosted: Wed Feb 28, 2007 11:05 am    Post subject: Reply with quote

ill guess they have removed "all" physics from the MP beta demo, but in this video(old) you can lots of physics in the singelplayer demo: http://www.youtube.com/watch?v=U6dhX8hFgW0&mode=related&search=

so i think the topic of the review should sound more like:

S.T.A.L.K.E.R: Shadow of Chernobyl MP beta demo review.
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devilhood
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PostPosted: Wed Feb 28, 2007 12:22 pm    Post subject: Reply with quote

hairball2 wrote:
ill guess they have removed "all" physics from the MP beta demo, but in this video(old) you can lots of physics in the singelplayer demo: http://www.youtube.com/watch?v=U6dhX8hFgW0&mode=related&search=

so i think the topic of the review should sound more like:

S.T.A.L.K.E.R: Shadow of Chernobyl MP beta demo review.


It wasn't intended as a demo, it's a BETA, meaning that the purpose of the build is to bug-test and offer feedback.
I believe they haven't even finished the other maps properly yet.
Yeah, SP has full physics, so I'm assuming physics haven't been completely disabled in MP, meaning that people could probably enable them via custom maps or a mod.
There is a rumor floating around that the final MP code will contain a lot more physics than what was present in this current build.
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darknothing
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PostPosted: Tue Mar 06, 2007 9:54 pm    Post subject: Reply with quote

looks like a bf2 mod to me...
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