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Ballistics preview - preview
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| (hx) 12:46 AM CET - Mar,25 2001 |
 
Eurogamer has written a new preview of Grin's hypersonic sci-fi racing game, Ballistics, based on a viewing of the title at nVidia's semi-recent "Gathering" in London, where they had it running on a GeForce 3 to showcase the chip's capabilities. "Players of Ballistics can control their Speeder by two systems. The first is where the Speeder hovers just centimetres above the tunnel’s inner wall magnetic field, and can strafe 360 degrees around the tunnel keeping its direction. This is great for overtaking opponents and is a very precise control method. The second system can be switched to by hitting the detach button on the dashboard, and releases the Speeder from the magnetic field. Once in free motion, loops, rolls, turns -the whole kaboodle- are possible, but watch out for those damned obstacles! The downside of free movement, of course, is that it is not only harder to control, but can cause fatal collisions with the scenery. The attraction to Ballistics is of course its limitless speed potential, and we see it selling in droves based on that. But we also foresee the game doing well based on its ties with nVidia and its use of the explosive new features on the GeForce 3 graphics card."
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