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 Call of Duty Patch v1.2 - patch
(hx) 09:29 PM CET - Jan,30 2004
As promised last week, Activision has released the first (multiplayer) patch for Call of Duty, bringing the World War II tactical shooter by Infinity Ward to version 1.2. The patch offers a new gametype called Headquarters, adds an option to enable/disable the Killcam, and has improved ban abilities along with several other new features and fixes.
Here's a bit info about the new Headquarters mode:
- A radio randomly spawns into a map as neutral. Your team must capture a radio by standing near it with no enemies around.
- Your team must control a radio to gain points. A team is awarded 45 points for every 45 seconds it holds the radio.
- Destroying an enemy radio rewards your team with as many points as are left on the reinforcement timer (e.g. if you destroy the radio with 16 seconds left on the reinforcements timer, your team will receive 16 points).
- If your team loses the radio, a new radio will spawn in a different location. This radio is now neutral and must be captured.
- Spawns are regulated by a reinforcement timer, which spawns players in 45 second intervals. This reinforcement timer is displayed on the HUD and players only have to wait until the closest spawn period before rejoining the battle.
Mirrors: FileFront, FileShack, 3DGamers, 3DDownloads, IGN, Loadedinc, Worthplaying. An updated Linux server can be found at 3DGamers, FileFront, Worthplaying, 3DDownloads, FileShack, Loadedinc

Comments from Tomposted - 10:23 PM CET - Jan,30 2004
heh, knew it, no punkbuster built in.. so there are still a huge amount of cheats and checking with some sites they said the cheats still work. But they did fix lots so that's nice to see. Maybe I can re-install and see if it's bearable..

Comments from codposted - 01:06 AM CET - Jan,31 2004
when will they make the stalingrad map multiplayer?!?!?!?! =(

Comments from wasdposted - 05:31 AM CET - Jan,31 2004
i guess somebody just need to convert it into a MP map

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