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| Immortals Fenyx Rising Update 1.30 - patch|
|(hx) 10:23 PM CEST - Apr,06 2021 |
| Update 1.30 has arrived for Immortals Fenyx Rising, and here’s the full list of changes and fixes added with this patch.
This new Immortals Fenyx Rising patch was released on April 6th, 2021 and should be available on all platforms. It is around 4GB in size if you have the PS4 version of the game. For PS5, it’s only 3.18 GB. If you have the Xbox Series X/S and Xbox One, it’s 5.82GB and 5.74GB respectively. Lastly, the size is 2.97GB for Switch and 4.9GB on PC.
Aside from the usual bug fixes, the new patch is also released to support ‘The Lost Gods’ DLC pack. You can read the full patch notes below.
As always, UPLAY and Epic Games Store will download this patch the next time you launch their clients.
Immortals Fenyx Rising Update 1.30 Release Notes
- Added support for the new “The Lost Gods” additional content.
- Stability improvements.
- Performance improvements.
- Addressed an issue where Fenyx where combat mode would disable after being ejected from Ajax’s Fort.
- Addressed an issue preventing “Saving Our Hides” quest to start.
- Also addressed an issue where Fenyx could not interact with the portal in the “Family Emergency” quest.
- Addressed an issue preventing the player to turn in the “Spring Hope Eternal” quest.
- Addressed various progression issues with “A New God” additional content.
- [FIXED] Resolved an issue that could cause the quest “A Tale of Fire and Lightning” not to be available after being acquired through Ubisoft Connect.
- [FIXED] Resolved an issue where the player does not have the relics in its inventory during the “It belongs in a Museum… err… Pantheon!” quest.
- Addressed an issue where Fenyx would not receive Elektrum from a Live Quest.
- Added a check to ensure that looted Darkside Axe Set skin are granted to Fenyx.
- Addressed an issue where Athena’s final blessing was not awarded to the player.
- Addressed an issue where Medusa would stop taking damage from Fenyx.
- Also addressed an issue where the player can assign the same button for Jump and Glide, breaking the Glide action.
- Removed a mysterious mount that made the game crash – we sent it back to the DLC where it belongs
- Addressed an issue that would cause the game to crash more often on quality mode on ps5
- [Mouse and Keyboard] Added an option to allow dodge disabling by double pressing a direction button.