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| Scavengers - Announcement Video - movie|
|(hx) 06:27 PM EDT - Mar,13 2018 |
| Midwinter Entertainment, a new game studio established by Josh Holmes, the former studio head and creative director for the Halo franchise at 343 Industries, has announced Scavengers, a multiplayer “co-opetition” team battle game set in a frozen wilderness.
Midwinter Entertainment is formed of games industry veterans whose previous works include Halo 5: Guardians, Battlefield 1, Halo 4, Battlefield 4, Halo: Reach, Battlefield 3, Call of Duty: WWII, and much more.
London-based company Improbable will fund the development of Scavengers. Midwinter Entertainment’s work on Scavengers will also help inform the future development of tools and workflows for SpatialOS, Improbable’s cloud-based platform for game development.
Scavengers will build on the game design principles of Halo 5‘s Warzone mode by enabling teams of players to compete with one another while exploring a large game map populated with hundreds of free-roaming and “highly sophisticated” AI enemies, each with “distinct factions, weapons, and behaviors.”
The game will be developed in Unreal Engine 4 and powered by Improbable’s SpatialOS platform to "provide endless emergent gameplay possibilities resulting from the interplay of human competitors and AI adversaries within a large, living world."