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 Every Take-Two game will have microtransactions - briefly
(hx) 04:17 AM EST - Nov,12 2017
Take-Two are wholeheartedly embracing the games-as-services model, and plan to only release games with “some ability to engage on an ongoing basis” and “recurrent consumer spending” options - that is, microtransactions - from now on. In an earnings call with investors on Friday, CEO Strauss Zelnick cites Grand Theft Auto V as the example that justifies this strategy. This trend has been developing for a while - digital revenue has accounted for an ever larger chunk of the big publishers' profits over the last few years. In their last earnings call, EA's chief financial officer Blake Jorgensen said “we're finding [unit sales] are becoming less and less meaningful to us... we're working on live service models on many of our games.” Over at Activision-Blizzard, an exec says “in-game services, features, and content continue to be a recurring driver for our business, resulting in a Q3 record of over $1 billion for in-game purchases and record year-to-date performance.”

last 10 comments:
Csimbi(09:11 AM EST - Nov,12 2017 )
No revenue from units sales? In a world where the game is delivered to the users at nearly no cost? WTF?
Make games that people actually want to buy and you will have revenue from unit sales!

Anyway, Take Two is another fuckware maker I don't care about.
Problem is, if idiots buy into this model, it's spread to games I actually care about.
So, fuck Take Two as well.

Thudo(02:21 PM EST - Nov,12 2017 )
^^ Yep.. that and Loot boxes are the new cancer of the gaming world.

Gawd damn pathetic! :x

gx-x(07:05 PM EST - Nov,12 2017 )
They don't say that they don't make money from sales, they say that they could make even more (much more) money from microtransactions. Reality is that they are making more money on sales now than ever. But why stop there...I am looking at ANOTHER pre-order of 50 decks of new hearthstone expansion for 50$ :D At least, you can play HS for free :D lol

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