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| AMD Radeon Software Crimson ReLive Edition 17.7.2 - tech|
|(hx) 09:57 AM CEST - Jul,27 2017 |
| AMD has released the latest update to their Radeon GPU drivers, the Crimson ReLive Edition 17.7.2. Note that AMD is no longer supporting Winddows 8/8.1 with newer RX 400 and 500 series (and also upcoming RX Vega). When asked about this, AMD provided the following statement: "With the declining use of Windows 8.1 we have focused our efforts on providing the best experience on the operating systems that the vast majority of our users are now using. Although we no longer officially support Windows 8.1, users can try the Windows 7 driver on an "as-is" basis."
Since the beginning of PC graphics, one of the biggest problems on this front has been synchronization between the gameâ€™s animation and the displayâ€™s update rate. Most displays update themselves at a fixed rate, typically at 60Hz or 60 times per second, in fixed steps. Meanwhile, games and other 3D graphics applications can produce new frames of animation at different rates, and those frame rates tend to vary over time. Often, much of what we perceive as slowdowns or sluggishness when gaming involves poor interactions between these two timing loops.
In fact, on a 60Hz display, animation can look more uneven when a game is running at 40 FPS than at 30 FPS, because at 40 FPS, the display is updated in an elliptical pattern:
Youâ€™re seeing a less pleasing pattern of animation, even though the GPU is cranking out frames at a higher rate, thanks to a timing sync issue between the game and the display.
Weâ€™ve come up with some outstanding technology to address this problem, most notably Radeonâ„¢ FreeSync technology for compatible monitors with variable refresh rates. I could talk about the theory all day, but you have to see FreeSync in action in order to appreciate it properly. Once youâ€™ve experienced it, you wonâ€™t ever want to go back to gaming on a fixed-refresh display.