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Dragon Age 2: Patch 1.02 - patch|
| (hx) 11:46 PM CEST - Apr,12 2011 | The first major patch for Dragon Age 2
is out for PC and Mac players. The patch is reportedly also being run
through Microsoft and Sony authentication for later release on the PS3
and Xbox 360. The patch will supposedly fix more than 100 issues both
in the gameplay (quest bugs, skill issues, etc.) and technical problems
for people unable to play the game or play the game smoothly. BioWare's
Rob Bartel has also opened a new thread for planning for a 1.03 patch that will address any
issues not covered in patches 1.01 or 1.02. If you run into any issues
after patching, make sure to report them to the thread.
AMD and NVIDIA have recently released new graphics-card drivers. Using
old drivers may cause Dragon Age II to crash, run poorly, or display
graphics incorrectly. Please visit your hardware vendor's website for
further information on obtaining new drivers:
http://www.nvidia.com/Download/Find.aspx?lang=en-us
http://support.amd.com/us/kbarticles/Pages/Catalyst114earlypreview.aspx
NOTE: Some plot fixes are retroactive, but not all. Players with
plot-breaking bugs may need to revert to an earlier save, particularly
a save prior to visiting the affected area during the current year in
the game.
GAMEPLAY
The effects of various follower talents and item properties
are now being properly removed and re-applied when loading and saving.
Anders's default set of tactics will now activate Haste when
appropriate.
Aveline's final armor upgrade is now available during "Favor
and Fault."
Aveline's Retaliation talent no longer imposes a delay when
activated.
The warrior's Rally talent now functions as described.
The rogue's Lacerate talent now functions as described.
Party members who are resurrected during a fight now rejoin
combat properly.
Hawke no longer gains random spells or talents after using
the Maker's Sigh potion, then saving and reloading.
Potions, poisons, grenades, and runes can now still be
ordered from the Hawke estate after the main campaign is complete.
Various minor gameplay issues no longer occur.
QUESTS (SPOILER WARNING)
"Who Needs Rescuing" can now be completed.
"Duty" will now appear on the Chanter's Board even if the
player accepted all of the board's quests before installing the Exiled
Prince premium content.
The journal for "Duty" will now update if the player left the
Docks (Night) area immediately after killing the Flint Company
mercenaries.
In "Finders Keepers," the door to Woodrow's Warehouse will
now open if the player steals the location to the warehouse from the
harbormaster's office.
In "Finders Keepers," if the player leaves Woodrow's
Warehouse before finding the crate, it is now possible to return to the
warehouse to complete the quest.
In "Herbalist's Tasks," the varterral's heart is now
available even if the player killed the varterral before receiving the
quest.
Merrill no longer refers to the aftermath of "A New Path"
before the plot has been completed.
Varric is no longer confused about which character Hawke has
been romancing.
Various minor story-scripting issues no longer occur.
PC/MAC-SPECIFIC FUNCTIONALITY
Varric's Embellishment talent no longer incorrectly refers to
movement speed.
It is now easier to select party members by clicking on their
portraits when the level-up arrow is displayed.
The game now functions correctly if the Windows desktop is
set to 150% size.
The video options menu now allows a wider full-screen gamma
range.
Various issues specific to DirectX 11 no longer occur.
Various technical changes should improve performance and
limit crashes.
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