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 Gameguru Mania News - Nov,24 2018 -  
Vampire: The Masquerade - Bloodlines unofficial patch 10.1 - patch
(hx) 10:19 AM CET - Nov,24 2018 - Post a comment
Wesp5 has released a brand new unofficial patch for the classic Vampire: The Masquerade – Bloodlines. In case you weren’t aware of, the Vampire: The Masquerade – Bloodlines unofficial patch project is described as a restoration project, adding a lot missing content, including new quests, levels, weapons, items, characters, dialogue, graphics, models, sounds and original music. Its latest version, 10.1, comes with a number of fixes, additions and improvements. Those interested can download this latest unofficial patch from here and below you can find its complete changelog.
Vampire: The Masquerade – Bloodlines Unofficial Patch 10.1 Release Notes

  • Fixed Gary giving packs if you already have some and made it plus.
  • Shortened Bat’s Communion to work with Beastmistress history too.
  • Added Humanity gain for saving the quick Nosferatu in the warrens.
  • Updated thin bloods on beachhouse beach and added monastery beds.
  • Changed surplus Tremere history and improved Andrei’s atrium exit.
  • Restored billboard and Chateau computer and fixed Obfuscate info.
  • Fixed some bad Humanity losses and wrong basic poster quest email.
  • Restored Arthur’s computer and improved formats, thanks Psycho-A.
  • Updated tutorial guard voice and SDK, thanks voerman and Psycho-A.
  • Modified Chupacabra and Insectoid histories to avoid warform bug.
  • Changed Steyr and SWAT zoom and Glock magazine size to real value.
  • Made Kamikaze Zen money stay in plus and Andrei don’t drop braid.
  • Some superfluous items can be given to Pisha, Skelter and Strauss.
  • Made Carson quest more logical by having the player phone Gimble.
  • Added male blood doll to Smoke Shop and a surprise to pier ending.
  • Moved Knox in Asylum to restore lines of Cal and some for Arthur.
  • Corrected Auspex stats if you use “no changed disciplines” option.
  • Swapped final poster quest poster and restored it to Ground Zero.
  • Restored partial damage to supernaturals with several disciplines.
  • Updated some entries in some computers to reflect NPC fatalities.
  • Fixed four Humanity cost altering histories, thanks miracle.flame.
  • Removed plus and extras installer sub-options to avoid confusion.
  • Improved snatching cutscene and made museum outside a combat area.
  • Fixed an ignoring-Sabbat-ending issue and sneaking out with Kiki.
  • Made Hengeyokai not freeze on Blood Theft and fixed Ji quest loop.
  • Improved library and made Red Spot gum ball machine destructable.
  • Finally fixed the dead-dog-still-hurting and Milligan freeze bugs.
  • Made sure beachhouse thugs are dead if Mercurio appears at beach.
  • Prevented player from using idle animation during a few cutscenes.
  • Added info to hacking popup and fixed minor map and text details.
  • Fixed condition for telling Damsel that you killed a werewolf too.
  • Changed criminal level of several weapons to get police to react.
  • Fixed talking to Zhao from the shelves and sneaky Glaze newspaper.
  • Corrected warrens, hospital, society and 609 maps by recompiling.
  • Unified formatting of newspaper articles and improved GUI details.
  • Made CDC guy at Fu Syndicate unbiteable like the others downtown.
  • Fixed Presence hair and cleared Disciplines before more cutscenes.
  • Covered level holes in observatory, Red Dragon and Venture Tower.
  • Fixed vanishing details downtown, at Ocean House, and in cemetery.
  • Added missing monster sounds reacting to Dementation disciplines.
  • Made the patch copy all bin files into main folder to fix crashes.
  • Added toilet doors to a few maps and fixed minor dialogue issues.
    Moved breakroom at the SM clinic so the geometry fits the outside.
  • Made blood dolls reappear after killing to avoid staying corpses.
  • Moved sarcophagus loading scene to Giovanni mansion back entrance.
  • Disabled bad icons and buttons for inactive Ocean House elevator.
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