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 Gameguru Mania News - Nov,18 2024 -  
Roblox to restrict kids under 13 years from directly messaging each other outside of games - briefly
(hx) 03:37 PM CET - Nov,18 2024 - Post a comment / read (1)
Roblox has announced some major updates to its safety system and parental controls. These changes introduce new limitations to children under 13 years of age regarding how they can interact on the platform. Roblox is an online gaming platform and game creation system that is highly popular with both kids and adults, and the new changes aim to help the platform maintain a healthy space.
  • We are introducing significant updates to the built-in protections for our youngest users and easy-to-use tools to give parents and caregivers more control and clarity.

  • We are adjusting our built-in limits around how children under age 13 can communicate.

  • Parents can now access parental controls from their own devices rather than from their child’s device and monitor their child’s screen time.

Safety is and always has been foundational to everything we do at Roblox. We’ve spent nearly two decades building strong safety systems, but we are always evolving our systems as new technology becomes available. We regularly ship updates to our safety and policy systems. We've already shipped more than 30 improvements this year. Today, we are sharing the latest updates to our safety controls, including significant improvements to parental controls, how users under age 13 can communicate on Roblox, new content labels, and built-in protections for younger users. We’re excited to share these extensive updates today.

These changes were developed and implemented after multiple rounds of internal research, including interviews, usability studies, and international surveys with parents and kids, and consultation with experts from child safety and media literacy organizations. We are making these changes for our youngest users by: (1) making it easier and more intuitive for parents to manage their child’s settings, and (2) updating our built-in limits to provide certain protections, independent of parental controls. These changes have been supported by partners, including the National Association for Media Literacy Education (NAMLE) and the Family Online Safety Institute (FOSI).

Stephen Balkam, CEO of FOSI, said, “FOSI applauds Roblox’s ongoing efforts to prioritize the safety and well-being of its youngest users. By empowering parents with new controls that allow them to oversee their child’s activity in a flexible, meaningful way, Roblox is taking significant steps toward building a safer digital environment.”

Parents will thus receive notifications whenever their child asks them to perform an activity that involves a higher level of maturity. Parents can easily track their child's screen time and set daily usage limits, after which the game is automatically locked. Speaking of maturity ratings, Roblox will start using content tags instead of ratings to categorize content.
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