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 Gameguru Mania News - Sep,14 2011 -  
DICE: Battlefield is unaffected by piracy - interview
(hx) 11:20 AM CEST - Sep,14 2011 - Post a comment / read (7)
In a recent interview with GameSpot, DICE’s Karl Magnus-Troedsson said that piracy didn’t affect the Battlefield series because the games require an online connection and account, but that doesn’t mean the studio has no experience with piracy. Here's a taster:
What would you say is the biggest threat to PC gaming?

Karl Magnus-Troedsson: In light of recent events, not just gaming but everything, hacking is one of our biggest problems. I think every company out there is arming themselves to the teeth when it comes to security. It's natural for a company to gain its credibility and take care of a person's credit card. The problem is that if [hacking] keeps increasing, then this will perhaps take focus away from making the best games and services possible. That's definitely a threat, one way or another.

I understand where people come from with this whole anarchy; everything should be free kind of situation. I think a lot of us who work in the game industry were hackers from the beginning. Some people hacked code and they managed to get into the games industry. There's definitely some kind of connectivity between the subcultures or whatever you want to call it, but the problem here is that we want to focus on making the best games we can. Let me give you an example. We're working on Battlefield. We're spending a lot of our time just fixing problems that have to do with hacking our game, people creating cheats, or people ruining the game for others because they have aim bots…all the kind of crazy stuff people can come up with when they reverse engineer a game.

I can see the pride people take in this because they will learn a lot from it, but they're ruining the experience for a lot of people. That makes me a bit sad. We want to create entertainment that people enjoy, but instead, we have to spend time focusing on the bad parts of it, which we will do, of course. It's part of our responsibility, but if that would magically go away, it'd be a good thing for the whole industry.

The second thing: I still believe piracy is a big problem for us even though the public discussion has disappeared a bit. So far, Battlefield has been unaffected by it because we have a multiplayer online game where you need to be logged in, so we haven't had any huge problems with it. We've had other titles that have been hit hard by it, so piracy is still a problem. I'm not advocating draconian DRM solutions. I don't believe that's the best way to do it. I'd rather have people buy our games, direct to consumer through different e-tailer solutions. And then by doing that, they should get something more in the game. I don't know…it could be early access or a boost pack for free or something like that. But piracy is definitely still a problem.
last 10 comments:
NyaR(01:43 PM CEST - Sep,14 2011 )
the only game I bought, apart from indies like Savage2 etc...

Csimbi(11:09 PM CEST - Sep,14 2011 )
Probably it's not even worth pirating...
It's been a while since I've been in China, so I wonder what do they sell on the streets nowadays...

Koogle(11:25 PM CEST - Sep,14 2011 )
Whats piracy? oh yeah...

...I can't imagine why that still occurs :roll:

"In light of recent events, not just gaming but everything, hacking is one of our biggest problems."

Only because you numbskulls as an industry have made it into a problem.. jeez you fucking retards. You want all connected and controlled well fucking deal with the problems you control freaks have manifested. It wasn't a big problem before.. and now it is... I just can't imagine why that is. DICE starting to sound like those Blizztard corp fuckwits (noticed they've jumped in bed with scampal for its micro transaction bullshit in Diabolic shit3)

It's part of our responsibility, but if that would magically go away, it'd be a good thing for the whole industry.

I'm sure it would, then you could get back to doing a half ass job on your next game, while knowing full well that most your customer base will carry on buying whatever shit you put out including DLCs. Its not like you'd put that time to use on making better toolkits and features in your games that actually gave fans a way of getting more out of the game they purchased.

gx-x(04:42 PM CEST - Sep,15 2011 )
why do they always MISS the POINT of the question? Question was not: "what is the biggest problem for PC gaming companies?" it was "what is the biggest problem for PC gaming?", there is a world of difference, gamer doesn't give a shit how much profit you make...The biggest problem for PC gaming are actually PC gaming companies.

Csimbi(07:09 PM CEST - Sep,15 2011 )
Hear, hear.

RayzorBlue(01:43 AM CEST - Sep,16 2011 )
Seriously Koogle you talk some shit, piracy has been a problem since the dawn of time on personal computers. Don't know how old you guys are but I remember having sheets of paper with jet set willy's anti piracy passwords on for the tape recording I made of a friends copy of the game way back when, then I went on to Amiga and got razor and skidrow cracked games, then on my various consoles like the game boy 50 in 1 cartridges you could get and modded PS1's and dreamcast boot disks. So yes it has always been a problem and it always will because some people just cannot afford to buy the games they want so they steal them, they wouldn't steal out of a shop but pirated games are much easier to get away with. Of course now I can afford to buy games so I do and its a much better experience.

Csimbi(05:33 AM CEST - Sep,16 2011 )
No problem there, but you have to realize that these mechanisms were getting disruptive and intrusive lately - not mentioning privacy issues...

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