CD Projekt RED: Our strategy is independence - interview
(hx) 05:20 PM CET - Mar,08 2013
- Post a comment / read (1) GamesIndustry.biz has posted an interesting interview with CD Projekt RED's MD and studio head Adam Badowski as he talks about Witcher 3, Cyberpunk 2077, Good Old Games and the future of publishing. Here's a taster:
Q: You moved into console development with Witcher 2, but PC seems very much like your home platform still. In the light of Sony's announcements about how closely tied to PC architecture the PS4 will be, do you see that changing?
Adam Badowski: We know a lot about the next gen platforms that we can't comment on yet, but our strategy is that we're always trying to maximise the quality for the platform, to use its particular strengths and advantages. Usually the weakest platform dictates the quality for all platforms, but high-quality visuals are our trademark so we need to approach each platform as individually as possible.
Of course, large scale technical decisions in our engine, such as opting for 64-but architecture, Direct X11, are made globally, but we do try to treat platforms individually. PC allows for more at the moment, but new platforms are stepping up. In the future, it should be much easier to unify the requirements. Some things, like control schemes, will still need to be tailored to the platforms but the new platforms will unify requirements.
PC was the lead platform for Witcher 2 because it was the most powerful, but that might change in the future.
Q: Does the Steambox excite you?
Adam Badowski: I think the Steambox will be awesome. Because Valve is a digital platform holder, the final contact with the customer will be as easy as possible. That's why we're looking forward to it. We're in contact with Steam, so we're going to be engaged in the process.
Q: GoG has obviously been a tremendous asset, and sets out a stance on DRM which has proven extremely popular with fans. Where do you see the platform evolving to next?
Adam Badowski: GoG is the second biggest independent digital platform after Steam. Of course, the gap is great, but we are second. Origin is bigger too, because it sells games exclusively, but for independent platforms, we're the second biggest. Of course GoG started with older games but has moved to newer games more recently - you can expect that strategy to continue.
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