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 Gameguru Mania News - Jun,08 2006 -  
Call of Duty 2 v1.3 Patch - patch
(hx) 01:37 PM EDT - Jun,08 2006 - Post a comment / read (1)
Activision has released a new patch (local US mirror ~ 37.4MB)  for Call of Duty 2, bringing the the World War II tactical shooter sequel by Infinity Ward to version 1.3.
-Raised the gamestate from 16k to 128k
-Added loading bars to maps mp_harbor and mp_rhine
-Addressed the PB GUID issue where players were not being assigned PB GUID's of exactly 32 characters.

mp_rhine map changes:
-Fixed player getting on top of broken wall and seeing through second story of bombed out building.

mp_harbor map changes:
-Reduced overall fog density
-Fixed missing water texture
-Fixed player not being able to shoot through lower portion of the first gap in a railing found on east side of map.
-Fixed player not being able to shoot through lower portion of railing found on east edge of map.
-Fixed a partially floating crate and a couple holes in sandbags.
Another mirrors: 3DGamers, FileFront, VGPro.
last 10 comments:
xxxx(11:03 AM EDT - Jun,09 2006 )
I didn't even think PB was working, lmfao. Aimbots are still rampant in COD2. Again, easy to spot if they have Death cam on.. This game though is so funny, people disable the shotty(my fav weapon thus far in cod2, next to the thompson). I own so much with the shotty it's insane! Great game but the protection leaves a lot to be desired.

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