Gameguru Mania Updated:04:20 AM EDT Mar,30

TechNews - You'll soon get 1
Don't forget: the GTA 5 PC p
Battlefield: Hardline Plague
Pillars of Eternity - Develo
Warlocks Sells Better Than T
Rainbow Six: Siege - First D
TechNews - USB Type-C is her
The Witcher 3: Wild Hunt Day
Kojima to leave Konami After
Magic Leap's Augmented Reali
Kid spends $4,500 on FIFA 14
Here's What The Unreal Engin
Nvidia Launches the GeForce
The Elder Scrolls Online -Ta
Crytek Cevat Yerli Talks Nvi
Star Citizen SXSW Video Mont
Rise of the Triad Giveaway o
Rory McIlroy PGA Tour will t
Windows 10 Build 10036 Chang
Star Citizen is free for the
TechNews - MacBook with a 12
Elite: Dangerous Wings Trail

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 Gameguru Mania News - Mar,21 2015 - all 
AMD Catalyst 15.3 Beta Driver - tech
(hx) 06:54 AM EDT - Mar,21 2015 - Post a comment
AMD has released a new beta driver for its graphics cards. The AMD Catalyst 15.3 Beta add support for AMD Freesync technology, includes new Crossfire profiles for a number of games (such as Project CARS, Battlefield: Hardline and Total War: Attila) and improves other Crossfire profiles (Assassin's Creed Unity, Alien Isolation, Ryse: Son of Rome ,Civilization: Beyond Earth, FIFA 2015).
Resolved Issues:
        [412702] Screens may blank out when enabling a 3◊1 SLS with 3 HDMI monitors
        [411847] Leadwerks : Project Manager crashes with a "Pure Virtual Function Call" error
        [413076] Second Life : Rigged mesh objects are not rendered correctly when hardware skinning is enabled in the in game settings
        [413392] Star Trek Online : Block corruption is experienced when MSAA is enabled in the in game settings
        [410367] System hangs/BSOD upon resuming from S3/S4 sleep on AMD Radeon R9 285 configured in AMD CrossFire mode
        [410293] With AMD CrossFire enabled, Timeout Detection Recovery (TDR) occurs during actual gameplay when YouTube Mix moves to the next song in Firefox
        [407622] Screen tearing on enabling VSync with Alien: Isolation game
        [407175] Catalyst Control Center Video Quality settings may not be available or retained if the "Enforce Smooth Video Playback" option is not selected on some AMD HD series GPUís.
        [410391] Primary display may not be retained after disabling Crossfire while in Eyefinity mode
        [409705] Enabling or disabling Crossfire may lead to one side of the 4K MST display being shown as black
        [410393] Minor stuttering may be seen in Dragon Age Inquisition on Single and Multi GPU configurations?
        [414660] Total War : Attilla - The game may hang during in game cinematics on certain Kaveri platforms with a separate discrete GPU
        [414120] The Elder Scrolls V - Skyrim : Fog / Clouds may flicker on Radeon HD 5800 series products
Sword Coast Legends Gameplay Video - preview
(hx) 06:50 AM EDT - Mar,21 2015 - Post a comment
Digital Extremes has released a 10-minute gameplay video for its upcoming isometric D&D RPG, Sword Coast Legend.

Mortal Kombat X: Kombat Pack - movie
(hx) 06:48 AM EDT - Mar,21 2015 - Post a comment
Kombat Pack grants early access to four new playable characters and skin packs. Slash your opponents as Horror Icon Jason Voorhees, or play as Predator, the Ultimate Hunter. Two Klassic Mortal Kombat characters complete the offer. Each playable character comes with a themed skin pack including three new skins for select characters. Also includes The Samurai Pack available on April 14th 2015.

 Gameguru Mania News - Mar,20 2015 - all
Kojima to leave Konami After Metal Gear Solid 5 - briefly
(hx) 08:01 PM EDT - Mar,20 2015 - Post a comment / read (1)
An insider claims that Metal Gear creator Hideo Kojima is on his way out, following rumors that circulated this morning. A source inside Konami reportedly claims that these rumors are tied to an apparent in-house power struggle between the Metal Gear team and Konami, characterized by the senior staff's restricted access to internet, email, and phone. Additionally, Kojima will have limited opportunities to appear in Metal Gear Solid 5: The Phantom Pain promotions. It is also said that the entire MGS development team are essentially working as contractors, not full time staff, which could mean that the entire management team will disband shortly after the Phantom Pain project is completed. The source, speaking on condition of anonymity, states: "After we finish MGSV, Mr. Kojima and upper management will leave Konami. They said their contract ends in December."

Later today, Konami and Hideo Kojima have released a joint statement confirming that more Metal Gear games are on the way, and implying, very strongly, that Kojima won't be involved in their creation.
Thank you for your continued patronage of Konami products and services.

The latest title in the Metal Gear series, "Metal Gear Solid V: The Phantom Pain", will be released as planned starting on Tuesday, September 1, 2015 in North America, Latin America, and Europe, followed by Japan and Asia on Wednesday, September 2. Hideo Kojima will remain involved throughout.

Hideo Kojima stated, "I want to reassure fans that I am 100 percent involved and will continue working on Metal Gear Solid V: The Phantom Pain; I'm determined to make it the greatest game I"ve directed to date. Don't miss it!"

In addition, Konami Digital Entertainment Co., Ltd. will continue to develop and distribute top-quality content in the Metal Gear series following "MGSV: TPP." We greatly anticipate and deeply appreciate your ongoing support for Metal Gear.

As the next step in the series, Konami has already resolved to develop a new "Metal Gear" title.

We will be conducting interviews for main staff to lead the development.
Metal Gear Solid 5: The Phantom Pain is expected to release in September for PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and PC.
God of War III: Remastered Will Run At 1080p/60fps - console
(hx) 07:22 PM EDT - Mar,20 2015 - Post a comment
Sony and Santa Monica is celebrating 10th Anniversary of God of War series in a big way. SCEA and Santa Monica has just announced that PlayStation 3 exclusive God of War III is getting a remastered treatment for PlayStation 4, which will be called God of War III: Remastered. God of War 3: Remastered will launch on PlayStation 4 on July 14, 2015. According to reports it will run at 1080p/60FPS on PlayStation 4.

Star Wars Battlefront confirmed - briefly
(hx) 04:48 PM EDT - Mar,20 2015 - Post a comment
DICE and EA have just announced that Star Wars: Battlefront will be officially revealed at the Star Wars Celebration event that takes place next month.
@KyleHackley Star Wars Battlefront will be available holiday 2015, on Xbox One, PlayStation 4 and PC.
Life is Strange - Episode 2 Gets Launch Trailer - movie
(hx) 03:55 PM EDT - Mar,20 2015 - Post a comment
Square Enix and DONTNOD Entertainment have released the launch trailer for the second episode of Life is Strange.

Magic Leap's Augmented Reality Tech On Display? - tech
(hx) 03:51 PM EDT - Mar,20 2015 - Post a comment / read (3)
What do you think? Is this real or fake?

Mortal Kombat X - QUITALITY Reveal Gameplay - preview
(hx) 05:20 AM EDT - Mar,20 2015 - Post a comment
Mortal Kombat X - QUITALITY Reveal Gameplay (60fps)

 Gameguru Mania News - Mar,19 2015 - all
Blood Bowl II - Gameplay Trailer - movie
(hx) 07:28 PM EDT - Mar,19 2015 - Post a comment
Blood Bowl 2, the sequel to the video game adaptation of Games Workshop's famous board game that combines American football with the fantasy world of Warhammer, today opens its brand new website and unveils its first gameplay footage! This video shows Blood Bowl 2's brand new graphics engine in action, but also reveals the meticulous work done on Blood Bowl 2 by developer Cyanide to capture the authentic Blood Bowl experience: the cheering of the ravenous fans filling the huge stadiums to the brink, the animations, the dynamic cameras enhancing the brutal atmosphere of the matches, the "Cabalvision" identity and the hilarious commenting duo, Jim Johnson and Bob Bifford. We also get a first look at the new game's interface and much improved visual feedback, bringing a more modern, fresher look to Blood Bowl while improving clarity and comprehension of the action on the field.

EVE: Valkyrie Gameplay Trailer - movie
(hx) 06:58 PM EDT - Mar,19 2015 - Post a comment
This EVE: Valkyrie gameplay trailer puts you in the cockpit of a heavily-armed starfighter in the most realistic zero-G shooter available on any platform. Experience intense team-based dogfights, immersive VR gaming technology, and the dark sci-fi setting of the EVE Online universe. Led by the intrepid Lt. Ran Kavik (voiced by Battlestar Galactica's Katee Sackhoff), you and your fellow pilots will navigate obstacle-laden space lanes under heavy enemy fire and create safe passage for the Gallente fleet you are sworn to protect. Take the offensive, guard your fleet, and complete your mission. EVE: Valkyrie is currently in development by CCP Games for Oculus Rift (PC) and Project Morpheus (PS4).

More LucasArts Games on - briefly
(hx) 06:53 PM EDT - Mar,19 2015 - Post a comment announces the addition of more Lucasfilm (LucasArts) classics to their lineup of DRM-free games, including a personal all-time favorite shooter, Outlaws.
Disney Interactive and Lucasfilm games are back! They say third time's the charm, we're hoping you agree. Today, we're uncovering a true treasure trove of long-lost intrigue, action, and peril - digital premieres, beloved adventures, (and a shooter, but that's just another kind of adventure, isn't it?) all DRM-free and ready for your loving digital embrace:

Outlaws + Handful of Missions - digital distribution premiere
Zak McKracken and the Alien Mindbenders - digital distribution premiere
Indiana Jones and the Emperor's Tomb - digital distribution premiere
Monkey Island 2 Special Edition: LeChuck's Revenge - 20% off
The Dig - 20% off
LOOM - 20% off

There is nothing quite as satisfying as reviving the most beloved and woefully unavailable (until now, that is) gaming classics for you guys, and we're super happy to have already released 24 of Lucasfilm's greatest already. After today's big wave, even more anticipated Lucasfilm games will gradually keep showing up on in the far and near future, stay tuned!
All launch discounts will last for one week, until March 26, at 1:59 PM GMT.
Arma 3 Marksmen Aims for Next Month - briefly
(hx) 06:41 PM EDT - Mar,19 2015 - Post a comment
Bohemia Interactive announces they are targeting April 8th as the official release date for Arma 3 Marksmen, the upcoming Arma 3 DLC.
Bohemia Interactive today announced the official release date for the upcoming Arma 3 downloadable content pack, Arma 3 Marksmen. Flexing its guns on April 8th, the Marksmen DLC looks to build upon Arma 3Ďs infantry experience by adding new premium weapons, attachments, and gear. Alongside the new DLC, Bohemia Interactive will also release a major platform update, which implements a new multiplayer mode, training courses and showcase scenario, plus several much-anticipated platform features related to weapon handling (#bipods) and sound.

Serving as the backbone of the Marksmen DLC are the seven new weapons. Among these are five marksman rifles, namely the Cyrus 9.3 mm, MAR-10 .338, Mk-I EMR 7.62 mm, Mk14 7.62 mm, and ASP-1 Kir. The other two weapons are the SPMG .338 and Navid 9.3 mm medium machine guns. The weapons will be complemented by the AMS and Kahlia medium range scopes. There will also be new ghillie suits for the NATO, CSAT, and AAF factions to provide camouflage for various terrain types. Furthermore, the Marksmen DLC will add two Remote Designators, which can be used to spot and laser designate targets from afar. Those who want to hone their shooting skills can pay a visit to the shooting range for brand new firing drills, or go on a reconnaissance mission in the Marksmen showcase scenario.

Overall, the Marksmen DLC aims to redefine what it means to fire a weapon in Arma 3. This idea will be reinforced by a major upcoming platform update, that will be released alongside the Marksmen DLC, and will be free to everyone who owns Arma 3. Besides new playable content and major upgrades to weapon handling, this update will include suppressor and bipod weapon attachments, as well as nine new types of face paint, and three new heavy and grenadier vests designed specifically for improved explosive shielding and ballistic protection.

In terms of playable content, the aforementioned platform update will deliver a brand new multiplayer mode called End Game. Here, two teams compete to locate and secure valuable schematics. On top of this new multiplayer mode, the update will also include the Firing From Vehicles showcase scenario, as well as new VR training courses, objects for content creators, and a brand new set of Steam achievements.

With regards to platform features, the upcoming Arma 3 update will introduce weapon resting and weapon deployment - which have been on the list of most requested features by the Arma 3 community. Weapon resting means that players will benefit from an accuracy bonus whenever they are near a stable surface, while weapon deployment will enable players to use bipods for a more steady shot. Together with improvements made to the simulation of recoil, and improvements to enemy AI suppression, this should provide a more tactical, intuitive, and rich experience to the players of Arma 3. Finally, the new platform update will make significant upgrades to sound by adding more sound samples and new sound technology. These improvements should enhance the immersion and contribute to gameplay by providing players with a better situational awareness.

To round out the Marksmen DLC package and the supporting platform update, Bohemia Interactive will be expanding Arma 3's existing Virtual Arsenal feature with Virtual Garage. This means players will not only be able to preview soldiers, weapons, and gear, and create custom loadouts for their characters, but also examine and customize the extensive collection of vehicles in Arma 3. In addition, the new update will open up Virtual Arsenal so that people will be able to try out all of Arma 3's premium weapons, vehicles, and other DLC content, without restrictions - even if they do not own the DLC. A more in-depth explanation of Bohemia Interactive's approach to DLC for Arma 3, and how it prevents a split in the game's multiplayer community between those who own DLC and those who do not, can be found in the studio's previously released blog.

The Arma 3 Marksmen DLC will be available from April 8th for 12.99 EUR/10.99 GBP/15.99 USD on Steam and People can already purchase the Arma 3 DLC Bundle, which includes the Arma 3 Karts, Arma 3 Helicopters, and the upcoming Marksmen DLC, for 19.99 EUR/16.99 GBP/24.99 USD - saving them more than 25% over buying the DLC packs separately.
State of Decay: Year-One Survival Edition Trailer - movie
(hx) 06:34 PM EDT - Mar,19 2015 - Post a comment
Undead Labs has revealed the debut trailer for State of Decay: Year-One Survival Edition, the smash-hit zombie-survival-fantasy game originally released on Xbox 360, now coming to Xbox One remastered in 1080p, includes both 'Lifeline' and 'Breakdown' DLC Add-ons, new weapons, vehicles, gameplay and achievements. The debut trailer features multiple story events of the game alongside fan's tweets sharing their thoughts of the game. State of Decay: Year-One Survival Edition will be releasing worldwide on April 28th on Xbox One and PC.

Woolfe , The red hood diaries - PC Gameplay - preview
(psolord) 11:09 AM EDT - Mar,19 2015 - Post a comment
Woolfe , The red hood diaries - PC Gameplay - 1080p 60fps

Brigade - New GTC 2015 Video - tech
(hx) 07:39 AM EDT - Mar,19 2015 - Post a comment
OTOY has just released a new GTX 2015 video for its amazing real-time path tracer engine, the Brigade Engine

Carmageddon: Reincarnation Launch Announcement - briefly
(hx) 07:38 AM EDT - Mar,19 2015 - Post a comment
Carmageddon: Reincarnation is currently available via Steam's Early Access program and Stainless Games has just announced that the game will be fully released on April 23rd.

Kid spends $4,500 on FIFA 14 - briefly
(hx) 07:32 AM EDT - Mar,19 2015 - Post a comment / read (3)
Another story of microstransactions gone wrong as a kid spent $4,500 on one of the FIFA titles.
It's been about a month since the incident. Things have calmed down at home and we've had many conversations with our son about why he did what he did. The answer to us is now clear ó he became addicted to the game, spending $100 was as easy as clicking a button, there were no barriers, and it didn't feel like real money even though it had a dollar sign on the screen. My wife and I accept our responsibility in this. We should have paid much closer attention to his video gaming, and my son accepts his responsibility and punishment...

So these are my questions to Microsoft on behalf of the thousands and thousands of parents who have fallen into this same situation (you can see online that this isn't a rare occurrence and Microsoft employs its many escalation analysts for a reason).

With all the brilliance of your engineers and sophisticated systems to protect data how hard could it be to put a realistic ceiling on what can be spent on in-app purchases before the credit card details and security code need to be re-entered? Most apple ĖiTunes purchases need a password to be re-entered for each new purchase.

How many users legitimately spend thousands of dollars on in-app purchases and just how much usage would it actually take for you to flag this as unusual behavior and require confirmation that the purchase is legitimate? Banks and credit card companies regularly do this ó there canít be many reasons you donít.

Of course, I know the answer to these questions really. I live in the real world. Microsoft calculates that actually taking a responsible position that protects and safeguards its customers would be too much of a dent to its profits. It is more profitable to employ escalation analysts to earn their keep by rejecting a good percentage of claims. It will tell you that this is all about user convenience. It will tell you there are all sorts of parental controls available but back in the real world we all know that parents often donít have the time or expertise to use these properly. If Microsoft wanted to spare thousands of parents from frustration, anger and sometimes, serious financial consequences then it could find a hundred ways to do it. It has just chosen not to. Microsoft made a decision based on profit maximization and adhering to the minimum legal requirements. If thereís a lawyer out there that wants to start a class-action against Microsoft and force them into compensation and adopting a better policy Iíll happily sign up. But for now Iíve spent nearly an hour on Saturday morning writing this blog and have too much else to do.
 Gameguru Mania News - Mar,18 2015 - all
Here's What The Unreal Engine Is Capable Of - tech
(hx) 07:54 PM EDT - Mar,18 2015 - Post a comment / read (3)
This short, titled 'A Boy And His Kite,' showcases Unreal's ability to generate graphics in real-time at 30fps with fully dynamic direct and indirect illumination, cinematic depth of field and motion blur, and procedurally placed trees and foliage.

Absention Announced - briefly
(hx) 06:26 PM EDT - Mar,18 2015 - Post a comment
Dream Wave Games has just announced Absention, an upcoming VR survival horror Game with a "Groundhog Day" twist that is powered by Unreal Engine 4.